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wiki:skill feats

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Skill feats

The feats on this page all improve your skills in some way

Unless specifically stated, you cannot take a feat more than once


Artisan

You elevate your craft to an art form
Requires: 5 ranks in the Profession skill. Intelligence score of 13
Benefit: You gain a 2d6 bonus to the profession skill. You may take this feat multiple times, each time you take it, it applies to a different profession


Athletic

Your physique lends itself to a high degree of athleticism
Requires: 5 ranks in the Athletics skill. Strength score of 13
Benefit: You gain a 1d6 bonus to the athletics skill


You seem to meld your mind with your animal companion
Requires: 5 ranks in the Animal handling skill, Animal Companion talent. Resolve score of 13
Benefit: You gain a 1d6 bonus to the Animal Handling skill, and a 1d6 bonus to the Animal Bond formula for Animal Companion


Consistent performer

You are able to perform under any set of circumstances
Requires: Performer feat
Benefit: Once per day and before the results are known, you may take advantage on a performance check


Detective

You have a curious and quick mind, and you love a good mystery
Requires: 5 ranks in the Investigation skill. Intelligence score of 15
Benefit: You gain a 1d6 bonus to the investigation skill


Deft fingers

Your skill with sleight of hand is uncanny
Requires: 5 ranks in the Sleight of Hand skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the sleight of hand skill


Diplomat

You are experienced in persuading others and navigating social interactions
Requires: 5 ranks in the Diplomacy skill. Intelligence score of 15
Benefit: You gain a 1d6 bonus to the Diplomacy skill


Handler

Animals show deference to you on account of your ki aura
Requires: 5 ranks in the Animal Handling skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the animal handling skill


Keen senses

Nothing escapes your notice
Requires: 5 ranks in the Perception skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the Perception skill


Leaper

“You guys think i can jump that?”
Requires: 5 ranks in the Athletics skill, 5 ranks in the Acrobatics skill
Benefit: You gain a 2d6 bonus to all jump checks


Light sleeper

You sleep with one eye open
Benefit: You suffer no penalty on Perception checks when asleep
Normal: When asleep, you suffer a -10 penalty to all perception checks


Medic

You always know just what to do in a medical emergency
Requires: 5 ranks in the Medicine skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the medicine skill


Mind palace

Your memory is flawless
Requires: 5 ranks in the Recall knowledge skill. Intelligence score of 15
Benefit: You gain a 2d6 bonus to the recall knowledge skill. In addition, your recall knowledge skill applies to all knowledge areas


Performer

Your thrive in front of an audience
Requires: 5 ranks in the Perform skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the perform skill


Savant

Your skill in the arts is as broad as it is deep
Requires: 5 ranks in skill Perform skill. Intelligence score of 13
Benefit: You may choose an additional two types of performances for your perform skill


Strider

You feel more comfortable in the woods than you do in even the most luxurious palaces of the city
Requires: 5 ranks in the Wilderness survival skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to Wilderness Survival


The dark night

Your ability to elude detection is unsettling
Requires: 5 ranks in the Stealth skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the Stealth skill


Tumbler

Your grace in battle is unrivaled
Requires: 5 ranks in the Acrobatics skill. Intelligence score of 13
Benefit: You gain a 1d6 bonus to the acrobatics skill


wiki/skill feats.1489032537.txt.gz · Last modified: 2017/03/08 23:08 by caleymccready