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Archived material

Damage types

. On a successful hit, the difference represents the target locations the defender has left vulnerable in the face of the attack. The attacker may choose any hit location for which her roll qualifies

Attacker's roll exceeds defender's roll byHit Location
1Torso
2Legs
3Arms
5Head

After the hit location is determined, you will roll the damage formula of the attack. Sum up the base bonus and the sum of the dice rolled. You deal this damage to your opponent

The defender always reduces the damage by an amount equal to her Resolve modifier. An attack always does 1 point of damage regardless of penalties or resistances


Damage locations

In addition to dealing damage, an attack hits in a particular location, which causes additional effects

  • Torso: Cause additional damage equal to the attacker's strength modifier, unless the target is wearing armor
  • Legs: Incurs a 15 foot movement speed penalty until the end of the next round
  • Arms: Renders an arm ineffective in bindings until the end of the next round. One such wound prevents a full round actions, two such wounds prevents full and standard actions
  • Head: Suffer a penalty to initiative, and make a Will Save with a DC 15. On a successful save you are disoriented until the end of the next round. On a failed save, you become unconscious

When a target receives healing, location based penalties to the legs, arms, and head are relieved

luck feat

You may count a “5” in addition to a “6” for the purposes of meeting qualifications for Exploding dice.

Beta campaign


this page is no longer active


This is the first campaign to test out the elemental D6 campaign in its beta phase.

Journal
DateJournal LinkTitle
2015-01-02Pre Game SessionCharacter creation and group assembly
2015-01-05Session 1Travel to Sothis and exploring the city
2015-01-10Session 2Travel to Tephu, attack en route to Eto
2015-01-16Session 3Undocumented
2015-01-23Session 4Exploring the sun temple continued
2015-02-05Session 5Capturing the Statues
2015-02-12Session 6Travel to Totra
2015-02-16Session 7Port Peril and the White Lotus
2015-02-23Session 8The monastery and meeting Dalia
2015-03-09Session 9Assault on slaver encampment
2015-03-21Session 10Chasing Perin Black water and descent into the deep
2015-03-28Session 11Discovering the underground
2015-04-18Session 12Exploring the undercity
2015-04-25Session 13Training at the academy
2015-05-02Session 14Return to the surface and Port Peril

Rebooting campaign on Terra

DateJournal LinkTitle
2015-05-09Session 1Midsummers Festival, Stealing Perry's boat
wiki/archived material.1456460120.txt.gz · Last modified: 2016/02/25 23:15 by caleymccready