Table of Contents

Incanter

[advent class]

Bheru Incanter


Rules governing Advent classes

An Incanter wields ancient runes of power, remnants of a primal language from when the galaxy was much younger, and Ki spirits were using language and thought to create planets and shape the fates of all living things

Incanters must invest heavily into their craft and the results are unpredictable, making an Incanter a very rare sight throughout the galaxy. Their labor, however, is rewarded. After they learn the six fundamental runes, they are able to discover new runes, seemingly at random. These runes are powerful, flexible, and extremely effective

Incantations have a verbal and somatic component, requiring an audible invocation paired with a hand gesture. When invoked, a rune of pure light appears in front of the Incanter's hands, hanging in mid-air. Some runes, such as Chord, will follow the Incanter's hand movements


Incanter Advent Class Level Table

Level Talent PointsLevel Bonuses
1 10 Talent Points1 Talent
2 10 Talent Points1 Talent
3 10 Talent Points5 Bonus Talent Points
4 10 Talent Points1 Talent
5 15 Talent Points1 Feat
6 15 Talent Points1 Talent
7 15 Talent Points5 Bonus Talent Points
8 15 Talent Points1 Talent
9 20 Talent Points1 Feat
10 20 Talent Points10 Bonus Talent Points


Talent tree

replace with incanter talent tree and map

jump to Rune: Locusjump to Rune: Chordjump to Rune: Panejump to Rune: Objectjump to Rune: Pushjump to Rune: Focusjump to Discoveryjump to Meta-Rune


Talent details

(Talent Key)


Rune: locus

Action: Standard
Requires: None
Description: You create a small point of light which hangs in the air
Rune Color: White
Range: 5 feet
Speed: Instant
Effect: Point of light remains for 10 minutes
Special: The point of light deals no damage and has no mass
Talent Point Improvements:
□ Reduce the required action by one level. Minimum action is Free
□ Extend the range by 5 feet
□ Extend the duration by 10 minutes


Rune: chord

Action: Full, Standard
Requires: Rune: Locus
Description: With a slashing motion you connect two loci, twisting it to release a band of energy that slices like a whip
Rune Color: White
Range: 10 feet
Speed: Instant
Offensive: Attack Bonus + Dex + 6d6
Defensive: Defense Bonus + Dex + 6d6
Damage: Int x 2 + 6d6 [Slashing]
Cooldown: 6 rounds
Special: Attacking with a standard action grants one attack which does not invoke the cooldown. Attacking with a full action grants two attacks which can be used in the same segment or separate segments. Attacking with two attacks invokes the cooldown, which only applies to using a full action
Talent Point Improvements:
□□□□□ □□□□□ Increase the dice bonus of the offensive and defensive formulas by 1d6. (Cost increases)
□□□□□ □□□□□ Increase the dice bonus of the damage formula by 1d6. (Cost increases)
□ Reduce the cooldown by 1 round. Minimum cooldown is 1 round


Rune: pane

Action: Standard
Requires: Rune: Chord
Description: Using two or three chords, you create a plane that emits a soft light which obstructs vision
Rune Color: White
Range: 5 feet
Speed: Instant
Effect: A trapezoidal plane of light is created, roughly one 5 foot square (or hex). Lasts one segment
Cooldown: 12 rounds
Special: The pane must be roughly rectangular. The pane is capable of providing cover
Talent Point Improvements:
□ Reduce the required action to Move
□ Extend the range by 5 feet. Maximum range is 30 feet
□ Expand the surface area of the pane by one hex. Maximum size is 7 hexes
□ Extend the duration by 1 segment. Maximum duration is 4 segments
□ Reduce the cooldown by 1 round


Rune: object

Action: Full
Requires: Rune: Pane
Description: Passing a dimension through a pane, you exude a small simple object
Rune Color: White
Range: 5 feet
Effect: Creates a small object made of wood, metal, stone, clay, or rope
Cooldown: Once per day
Special:


Rune: push

Action: Move
Requires: Rune: Object
Description: Exert a generalized force, propelling yourself forward
Rune Color: White
Range: Self
Speed: 3H
Effect: Move yourself in the target direction, 15 feet
Cooldown: Once per day
Special:

Talent Point Improvements:
□ Reduce the required action to Swift
□ Extend the range by 5 feet. Maximum range is 30 feet


Rune: focus

Action: Standard
Requires: Rune: Push
Description: Increases your, or your ally's focus
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□ Reduce the required action to Swift
□ Extend the range by 10 feet
□ Extend the duration by 1 hour


Discovery

Requires: Rune: Focus
Description: After intense study and meditation, the eureka moment occurs and you uncover an ancient rune of power
Effect: You gain a Discovery Rune, selected at random
Special:

Primary die resultSecondary die resultResulting Rune
1 or 2 1 Balance
2 Burn
3 Clarify
4 Cloud
5 Conceal
6 Divide
3 or 4 1 Erase
2 Fortune
3 Link
4 Mend
5 Quell
6 Rest
5 or 6 1 Reveal
2 Shield
3 Tap
4 Tether
5 Unravel
6 Ward


Meta-rune

Requires: Discovery
Description: You study meta-runes, a class of runes that directly affect other runes
Effect: You may select one of the Meta runes
Special:



Discovery runes


Balance

Action: Standard
Requires: Obtained via Discovery
Description: Bring things into balance
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action to a Move action
□ Extend the range by 5 feet
□□□ Increase the size limit to Huge


Burn

Action: Standard
Requires: Obtained via Discovery
Description: Burn away what once was
Rune Color: Pale red
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□ Extend the range by 5 feet


Clarify

Action: Standard
Requires: Obtained via Discovery
Description: Clear away confusion and uncertainty
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action to a Move action
□ Extend the range by 5 feet


Cloud

Action: Standard
Requires: Obtained via Discovery
Description: Hinder understanding and memory
Rune Color: Pale red
Range: 10 feet
Speed: 3H
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action to a Move action
□ Extend the range by 5 feet
□ Increase the speed by 1H. Maximum speed is 12H


Conceal

Action: Standard
Requires: Obtained via Discovery
Description: Shroud the truth
Rune Color: Pale red
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action to a Move action
□ Extend the range by 5 feet


Divide

Action: Standard
Requires: Obtained via Discovery
Description: Split, tear, rend
Rune Color: Pale red
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet
□□□ Increase the size limit to Huge


Erase

Action: Standard
Requires: Obtained via Discovery
Description: Remove the undesired
Rune Color: Pale red
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Fortune

Action: Standard
Requires: Obtained via Discovery
Description: Turn the odds in your favor
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Free
□ Extend the range by 5 feet


Action: Standard
Requires: Obtained via Discovery
Description: Connect the unconnected
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Mend

Action: Standard
Requires: Obtained via Discovery
Description: Restore what is broken
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet
□□□ Increase the size limit for mending an item by one category. Maximum size category is Huge


Quell

Action: Standard
Requires: Obtained via Discovery
Description: A salve for the storm
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Rest

Action: Standard
Requires: Obtained via Discovery
Description: Bring them to rest
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet
□□□ Increase the size limit for stopping an object by one category. Maximum size category is Huge


Reveal

Action: Standard
Requires: Obtained via Discovery
Description: Bring it all into the light
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Shield

Action: Standard
Requires: Obtained via Discovery
Description: Raise your shield
Rune Color: Pale blue
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Tap

Action: Standard
Requires: Obtained via Discovery
Description: Just a tap
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Tether

Action: Standard
Requires: Obtained via Discovery
Description: Bind what is loose
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Unravel

Action: Standard
Requires: Obtained via Discovery
Description: Pull on the thread
Rune Color: Pale red
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Ward

Action: Standard
Requires: Obtained via Discovery
Description: Watch and listen
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□□□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet



Meta runes


Amplify

Action: Standard
Requires: Obtained via Meta-rune
Description: Amplify and enhance the target rune effect
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Example: Cloud can be used used to cloud a target's mind for 1 hour, imposing a -2 penalty on all Intelligence based Skills

Talent Point Improvements:
□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Extend

Action: Standard
Requires: Obtained via Meta-rune
Description: Extend the target rune effect
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□ Reduce the required action by one level. Minimum action is Swift
□ Extend the range by 5 feet


Reduce

Action: Standard
Requires: Obtained via Meta-rune
Description: Reduce the cost of the target rune effect
Rune Color: White
Range: 10 feet
Speed: Instant
Cooldown: Once per day
Special:

Talent Point Improvements:
□ Reduce the required action by one level. Minimum action is Free
□ Extend the range by 5 feet