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wiki:skills [2022/08/25 17:44] caleymccready |
wiki:skills [2022/11/27 14:05] (current) caleymccready |
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| ====== Skills ====== | ====== Skills ====== | ||
| ===[rules]=== | ===[rules]=== | ||
| - | <html> | + | ~~TOC~~ |
| - | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:skills_blacksmith.png"> | + | |
| - | <img src='/lib/exe/fetch.php?media=wiki:skills_blacksmith.png' | + | |
| - | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 55%;' align="right" | + | |
| - | alt="human blacksmith working in a shop"/></a> | + | |
| - | </html> | + | |
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| Skills govern your ability to perform tasks as you go about your adventures. Below you will find the rules to guide you through improving your character's skills | Skills govern your ability to perform tasks as you go about your adventures. Below you will find the rules to guide you through improving your character's skills | ||
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| When your character attempts to use a skill to achieve a goal, they make a **skill check** to determine the result. To make a skill check, roll 4d6 and count the number of "6"s. If the result is greater than or equal to the difficulty of the check, then the check is successful. The difficulty of a check represents the intensity of the challenge and is chosen by the game master | When your character attempts to use a skill to achieve a goal, they make a **skill check** to determine the result. To make a skill check, roll 4d6 and count the number of "6"s. If the result is greater than or equal to the difficulty of the check, then the check is successful. The difficulty of a check represents the intensity of the challenge and is chosen by the game master | ||
| - | ~~TOC~~ | + | |
| ^Difficulty^ Target Score ^ | ^Difficulty^ Target Score ^ | ||
| |Easy| 0 | | |Easy| 0 | | ||
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| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:skills_blacksmith.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:skills_blacksmith.png' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 55%;' align="right" | ||
| + | alt="human blacksmith working in a shop"/></a> | ||
| + | </html> | ||
| ==== Improving your skills ==== | ==== Improving your skills ==== | ||
| - | You can improve a skill by purchasing ranks in that skill. Each rank adds one d6 to your skill roll. Ranks are purchased with skill points. You receive (2 + [[Abilities|Int]] Modifier) **Skill Points** at level one and each time you level up. The cost of purchasing a skill rank starts at 1 skill point and increases as you purchase additional ranks. The table [[skills#Skill rank cost|below]] has the cost increases | + | You can improve a skill by purchasing ranks in that skill. Each rank adds one d6 to your skill roll. Ranks are purchased with skill points. You receive **(2 + [[Abilities|Int]] Modifier) Skill Points** at level one and each time you level up. The cost of purchasing a skill rank starts at 1 skill point and increases as you purchase additional ranks. The table [[skills#Skill rank cost|below]] has the cost increases |
| Additionally, you gain bonus dice in each skill equal to your ability modifier for that skill. If your ability modifier increases during gameplay, you gain an additional bonus die to related skills | Additionally, you gain bonus dice in each skill equal to your ability modifier for that skill. If your ability modifier increases during gameplay, you gain an additional bonus die to related skills | ||