User Tools

Site Tools


wiki:petramancer

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

wiki:petramancer [2022/06/12 23:58]
caleymccready [Slam attack]
wiki:petramancer [2023/10/27 02:19] (current)
caleymccready [Lift earth]
Line 76: Line 76:
  
 \\ \\
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_boulderShot.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_boulderShot.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a petramancer levitates two boulders of earth"/></​a>​
 +</​html>​
 ====Boulder shot==== ====Boulder shot====
 **Action**: Standard\\ **Action**: Standard\\
Line 95: Line 101:
 □ Increase the pushback to 10 feet\\ □ Increase the pushback to 10 feet\\
 □□ Change the pushback to a knockdown, knocking the target [[conditions#​prone]]\\ □□ Change the pushback to a knockdown, knocking the target [[conditions#​prone]]\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_burrow.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_burrow.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​underground swirls of earth under stone"/></​a>​
 +</​html>​
 ====Burrow==== ====Burrow====
 **Action**: Move, Swift\\ **Action**: Move, Swift\\
Line 105: Line 119:
 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□ Increase your movement speed while burrowing by 5 feet. Maximum increase is +15 feet\\ □□ Increase your movement speed while burrowing by 5 feet. Maximum increase is +15 feet\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_compactEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_compactEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a ball of soil hovering above the ground"/></​a>​
 +</​html>​
 ====Compact earth==== ====Compact earth====
 **Action**: Standard\\ **Action**: Standard\\
Line 122: Line 144:
 □ Increase the maximum units you can compact by your [[abilities|Res]] modifier. Not repeatable\\ □ Increase the maximum units you can compact by your [[abilities|Res]] modifier. Not repeatable\\
 □□ Increase the maximum units you can compact by your [[abilities|Int]] modifier. Not repeatable\\ □□ Increase the maximum units you can compact by your [[abilities|Int]] modifier. Not repeatable\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_detectLies.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_detectLies.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a stone monk sits on a floating bands of light that twist and distort the earth around them"/></​a>​
 +</​html>​
 ====Detect lies==== ====Detect lies====
 **Action**: Swift\\ **Action**: Swift\\
Line 135: Line 165:
 □ Increase the bonus to Sense Motive by 1d6. Maximum bonus is 6d6\\ □ Increase the bonus to Sense Motive by 1d6. Maximum bonus is 6d6\\
 □ Increase the number of creatures you may target by 2\\ □ Increase the number of creatures you may target by 2\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_dustCloud.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_dustCloud.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a wall of dust spreading across the desert"/></​a>​
 +</​html>​
 ====Dust cloud==== ====Dust cloud====
 **Action**: Standard\\ **Action**: Standard\\
Line 156: Line 194:
 □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\
 □ Reduced the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduced the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_earthenSigil.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_earthenSigil.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a glowing rune etched into hard packed into soil"/></​a>​
 +</​html>​
 ====Earthen sigil==== ====Earthen sigil====
 **Action**: Swift\\ **Action**: Swift\\
Line 170: Line 216:
 □ Increase the uses per day by 1. Maximum uses per day is 3\\ □ Increase the uses per day by 1. Maximum uses per day is 3\\
 □□□ □□□ Increase the maximum size of [[petramancer#​Boulder Shot]] to [[sizes#​Large]],​ increasing the damage by 6d6\\ □□□ □□□ Increase the maximum size of [[petramancer#​Boulder Shot]] to [[sizes#​Large]],​ increasing the damage by 6d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_eraseTracks.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_eraseTracks.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a monk meditates on a wave of desert sand"/></​a>​
 +</​html>​
 ====Erase tracks==== ====Erase tracks====
 **Action**: Standard\\ **Action**: Standard\\
Line 185: Line 239:
 □ Increase the speed by 1H. Maximum speed is 12H\\ □ Increase the speed by 1H. Maximum speed is 12H\\
 □ Increase the bonus by 1d6. Maximum bonus is 12d6\\ □ Increase the bonus by 1d6. Maximum bonus is 12d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_liftEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_liftEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a colossal boulder hovers over the plains, surrounded by ki energy"/></​a>​
 +</​html>​
 ====Lift earth==== ====Lift earth====
 **Action**: Full\\ **Action**: Full\\
Line 197: Line 259:
 **Offensive**:​ //Attack Bonus + Res + 2d6//\\ **Offensive**:​ //Attack Bonus + Res + 2d6//\\
 **Defensive**:​ //Defense Bonus + Res + 2d6//\\ **Defensive**:​ //Defense Bonus + Res + 2d6//\\
-**Damage**: Strength x 5d6 [[damage#​damage types|[Bludgeoning]]]\\+**Damage**: Strength x 6d6 [[damage#​damage types|[Bludgeoning]]]\\
 **Cooldown**:​ 6 rounds\\ **Cooldown**:​ 6 rounds\\
 **Special**:​ You pick up or create a boulder within the range. You may continue to hold the boulder for up to //Res// rounds. While holding the boulder, your movement speeds are reduced by half. As a swift action in any following segment, you may toss the boulder onto the ground to a location within the range. Creatures that would be caught under the location are pushed one hex away from the target location\\ **Special**:​ You pick up or create a boulder within the range. You may continue to hold the boulder for up to //Res// rounds. While holding the boulder, your movement speeds are reduced by half. As a swift action in any following segment, you may toss the boulder onto the ground to a location within the range. Creatures that would be caught under the location are pushed one hex away from the target location\\
Line 206: Line 268:
 □□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ □□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_quicksand.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_quicksand.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an explorer walks through a desert patch of liquid sand"/></​a>​
 +</​html>​
 ====Quicksand==== ====Quicksand====
 **Action**: Standard\\ **Action**: Standard\\
Line 224: Line 294:
 □ Increase the offensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ □ Increase the offensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_rockslide.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_rockslide.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a monk sits atop a cresting wave of earth"/></​a>​
 +</​html>​
 ====Rockslide==== ====Rockslide====
 **Action**: Move\\ **Action**: Move\\
Line 238: Line 316:
 □ Reduce the required action to Swift\\ □ Reduce the required action to Swift\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_sandBlast.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_sandBlast.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​two petramancers duel in the desert, whipping up flowing streams of sand"/></​a>​
 +</​html>​
 ====Sand blast==== ====Sand blast====
 **Action**: Standard\\ **Action**: Standard\\
Line 257: Line 343:
 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 □□ Increase the number of rounds the target is blinded to 2 rounds\\ □□ Increase the number of rounds the target is blinded to 2 rounds\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_shiftEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_shiftEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a wave of earth in the desert"/></​a>​
 +</​html>​
 ====Shift earth==== ====Shift earth====
 **Action**: Standard\\ **Action**: Standard\\
Line 282: Line 376:
 □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_slab.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_slab.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​monks a monk raises slabs out of the desert floor as the sky twists and shifts in the shape of a tree"/></​a>​
 +</​html>​
 ====Slab==== ====Slab====
 **Action**: Standard, Swift\\ **Action**: Standard, Swift\\
Line 298: Line 400:
 □ Extend the range by 5 feet. Maximum range is 60 feet\\ □ Extend the range by 5 feet. Maximum range is 60 feet\\
 □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_slamAttack.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_slamAttack.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​sharp shards of earth raise up out of the ground"/></​a>​
 +</​html>​
 ====Slam attack==== ====Slam attack====
 **Action**: Standard, Full\\ **Action**: Standard, Full\\
Line 318: Line 428:
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 □□ Moved opponents are also knocked prone, at your option. Requires level 4\\ □□ Moved opponents are also knocked prone, at your option. Requires level 4\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_spiritOfTheEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_spiritOfTheEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a tree stone in a glowing underground cave"/></​a>​
 +</​html>​
 ====Spirit of the earth==== ====Spirit of the earth====
 **Action**: Swift\\ **Action**: Swift\\
Line 331: Line 449:
 □□ Increase the ability bonus from +2 to +4. Requires 8 levels in Petramancer\\ □□ Increase the ability bonus from +2 to +4. Requires 8 levels in Petramancer\\
 □□ Increase the ability bonus from +4 to +6. Requires 12 levels in Petramancer\\ □□ Increase the ability bonus from +4 to +6. Requires 12 levels in Petramancer\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_stoneArmor.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_stoneArmor.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a face with an artistic stone overlay"/></​a>​
 +</​html>​
 ====Stone armor==== ====Stone armor====
 **Action**: Full\\ **Action**: Full\\
Line 349: Line 475:
 □ Increase the contribution of your Resolve modifier to the hit point formula from x2 to x3\\ □ Increase the contribution of your Resolve modifier to the hit point formula from x2 to x3\\
 □ Increase the distance you can maintain Stone Armor on an ally by 5 feet\\ □ Increase the distance you can maintain Stone Armor on an ally by 5 feet\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_strengthOfTheEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_strengthOfTheEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​light flows through the earth like ki through chakras"/></​a>​
 +</​html>​
 ====Strength of the earth==== ====Strength of the earth====
 **Action**: Passive\\ **Action**: Passive\\
Line 359: Line 493:
 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□□ Increase the bonus to maneuvers by 1d6. Maximum bonus is 3d6\\ □□□ Increase the bonus to maneuvers by 1d6. Maximum bonus is 3d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_wallOfEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_wallOfEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a canyon with a wall of large stones"/></​a>​
 +</​html>​
 ====Wall==== ====Wall====
 **Action**: Full\\ **Action**: Full\\
Line 381: Line 523:
 □□ Increase the [[dice bonus]] of the hit point formula by 1d6. ([[dice bonus|Cost increases]])\\ □□ Increase the [[dice bonus]] of the hit point formula by 1d6. ([[dice bonus|Cost increases]])\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_waveOfEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_waveOfEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a large wave made of soil"/></​a>​
 +</​html>​
 ====Wave of earth==== ====Wave of earth====
 **Action**: Move or Full\\ **Action**: Move or Full\\
wiki/petramancer.1655092682.txt.gz · Last modified: 2022/06/12 23:58 by caleymccready