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wiki:gear [2017/02/02 00:42]
caleymccready
wiki:gear [2022/11/26 23:55] (current)
caleymccready
Line 1: Line 1:
 ====== Gear ====== ====== Gear ======
 +===[rules]===
 ~~TOC~~ ~~TOC~~
 +\\
 For information on how much gear you can carry, please see: [[capacity|Carrying Capacity]]\\ For information on how much gear you can carry, please see: [[capacity|Carrying Capacity]]\\
  
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 |Arrow - Grappling|2 gp|1/2 lb| | |Arrow - Grappling|2 gp|1/2 lb| |
 |Animal Feed|5 cp|9 lbs|One day's supply| |Animal Feed|5 cp|9 lbs|One day's supply|
-|Backpack|2 gp|2 lbs|Capacity:​ 2 cubic feet| +|Backpack|2 gp|2 lbs|Capacity:​ 2 cubic feet, 40 hp
-|Barrel|1 gp|15 lbs| |+|Barrel|1 gp|15 lbs|40-80 hp|
 |Basket|4 sp|1 lb|Capacity:​ 2 cubic feet| |Basket|4 sp|1 lb|Capacity:​ 2 cubic feet|
 |Bedroll|1 sp|2 lbs| | |Bedroll|1 sp|2 lbs| |
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 |Canteen|15 sp|1 lb|Capacity 1 liter, Full weight: 3 lbs| |Canteen|15 sp|1 lb|Capacity 1 liter, Full weight: 3 lbs|
 |Canvas/​Cloth|2 sp|1 lb|1 square yard| |Canvas/​Cloth|2 sp|1 lb|1 square yard|
-|Chain|15 gp|2 lbs|10 feet in length| +|Chain|gp|2 lbs|10 feet in length, 40 hp
-|Chains|gp|4 lbs|Restraints|+|Chains|gp|4 lbs|Restraints, 175 hp|
 |Chalk|2 cp|-| | |Chalk|2 cp|-| |
 |Chalkboard|2 gp|1 lb| | |Chalkboard|2 gp|1 lb| |
-|Chest - small|2 gp|15 lbs| | +|Chest - small|2 gp|15 lbs|90 hp
-|Chest - medium|5 gp|25 lbs| | +|Chest - medium|5 gp|25 lbs|110 hp
-|Chest - large|10 gp|35 lbs| |+|Chest - large|gp|35 lbs|140 hp|
 |Clothing|8 sp|1 lb|Generic set Pants/​Shirt/​Shoes| |Clothing|8 sp|1 lb|Generic set Pants/​Shirt/​Shoes|
 |Clothing|17 sp|3 lb|Cold Weather| |Clothing|17 sp|3 lb|Cold Weather|
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 |Dice|1 sp|-|6 dice| |Dice|1 sp|-|6 dice|
 |Dice - Cheaters|4 sp|-|3 dice| |Dice - Cheaters|4 sp|-|3 dice|
-|Ear Trumpet|gp|1 lb| |+|Ear Trumpet|gp|1 lb| |
 |Falconry Equipment|3 gp|3/2 lbs| | |Falconry Equipment|3 gp|3/2 lbs| |
-|False Bottom Chest|20 gp|-|Cost is in addition to normal chest|+|False Bottom Chest|12 gp|-||
 |Firewood|2 cp|20 lbs|One day supply| |Firewood|2 cp|20 lbs|One day supply|
 |Fishhook|1 sp|-| | |Fishhook|1 sp|-| |
Line 55: Line 57:
 |Flint and Steel|12 sp|-| | |Flint and Steel|12 sp|-| |
 |Fountain Pen|3 sp|-| | |Fountain Pen|3 sp|-| |
-|Glider|15 g|1 lbs|With or without chair| +|Glider|15 g|1 lbs|With or without chair, 90 hp
-|Glider Staff|15 g|1 lbs| |+|Glider Staff|15 g|1 lbs|60 hp|
 |Glue|4 sp|1/2 lb|-| |Glue|4 sp|1/2 lb|-|
 |Grappling Hook|2 gp|3 lbs| | |Grappling Hook|2 gp|3 lbs| |
 |Gunpowder|5 sp|1/4 lb| | |Gunpowder|5 sp|1/4 lb| |
-|Hammer|7 sp|2 lbs| | +|Hammer|7 sp|2 lbs|90 hp
-|Hammer - Large|1 gp|4 lbs| |+|Hammer - Large|1 gp|4 lbs|110 hp|
 |Hammock|4 sp|3 lbs| | |Hammock|4 sp|3 lbs| |
 |Hourglass|15 gp|-|Timer is 1 minute| |Hourglass|15 gp|-|Timer is 1 minute|
Line 69: Line 71:
 |Jug - Clay|8 cp|2 lbs|Capacity 2 liters| |Jug - Clay|8 cp|2 lbs|Capacity 2 liters|
 |Lantern|2 gp|1 lb| |Lantern|2 gp|1 lb|
-|Lock and Key|gp|1 lb|Average quality| +|Lock and Key|gp|1 lb|Average quality| 
-|Lock and Key|15 gp|1 lb|High quality|+|Lock and Key|12 gp|1 lb|High quality|
 |Map|5 gp|1 lb| | |Map|5 gp|1 lb| |
 |Magnifying Glass|15 gp|-| | |Magnifying Glass|15 gp|-| |
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 |Sextant|15 gp|1 lb| | |Sextant|15 gp|1 lb| |
 |Shaving Kit|8 sp|1/4 lb| | |Shaving Kit|8 sp|1/4 lb| |
-|Shovel|15 sp|2 lbs| |+|Shovel|15 sp|2 lbs|40 hp|
 |Smoke Pellets|35 sp|-|10 pellets| |Smoke Pellets|35 sp|-|10 pellets|
 |Smoking Pipe - Dragon Shaped|14 sp|-| |Smoking Pipe - Dragon Shaped|14 sp|-|
Line 99: Line 101:
 |Telescope|25 gp|1 lb| | |Telescope|25 gp|1 lb| |
 |Tent|6 gp|15 lbs|Sleeps 2 people| |Tent|6 gp|15 lbs|Sleeps 2 people|
-|Tent - Large|12 gp|30 lbs|Sleeps 6 people| +|Tent - Large|gp|30 lbs|Sleeps 6 people| 
-|Tent - Nomad|30 gp|45 lbs|Sleeps up to 10 people|+|Tent - Nomad|16 gp|45 lbs|Sleeps up to 10 people|
 |Torch|1 cp|1/2 lb|Single use| |Torch|1 cp|1/2 lb|Single use|
 |Torch|2 gp|3/2 lb|Multiple use - requires oil| |Torch|2 gp|3/2 lb|Multiple use - requires oil|
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 |Whistle - Animal|2 sp|-|Keyed to a specific animal| |Whistle - Animal|2 sp|-|Keyed to a specific animal|
  
 +Where not noted, item hit points range from 10-30 hp
  
 \\ \\
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 |Dwarf Squid|2 sp|1/2 lbs| |Dwarf Squid|2 sp|1/2 lbs|
 |Ferret|5 sp|3 lbs| |Ferret|5 sp|3 lbs|
-|Flying Lemur|75 gp|3 lbs|+|Flying Lemur|22 gp|3 lbs|
 |Fox|5 gp|25 lbs, Rare| |Fox|5 gp|25 lbs, Rare|
 |Parrot|6 sp|4 lbs| |Parrot|6 sp|4 lbs|
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 |Raven|17 gp|2 lbs| |Raven|17 gp|2 lbs|
 |**Pack Animals**||| |**Pack Animals**|||
-|Buffalo|150 gp|1,500 lbs| +|Buffalo|30 gp|1,500 lbs| 
-|Camel|175 gp|1,900 lbs|+|Camel|28 gp|1,900 lbs|
 |**Mounts**||| |**Mounts**|||
-|Bear|350 gp|1,100 lbs| +|Bear|45 gp|1,100 lbs| 
-|Bison|7,500 gp|4,000 lbs, Size: Huge, Rare|+|Bison|34 gp|4,000 lbs, Size: Huge, Rare|
 |Elk|140 gp|600 lbs| |Elk|140 gp|600 lbs|
 |Horse|20 gp|900 lbs |Horse|20 gp|900 lbs
-|Komodo|450 gp|2,200 lbs| +|Komodo|16 gp|2,200 lbs| 
-|Yak|350 gp|1,500 lbs|+|Yak|36 gp|1,500 lbs|
  
  
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 |Animal Harness|2 gp|2 lbs| |Animal Harness|2 gp|2 lbs|
 |Bit and Bridle|2 gp|1 lb| |Bit and Bridle|2 gp|1 lb|
-|Falconry Glove|gp|1 lb|+|Falconry Glove|gp|1 lb|
 |Feed (Per Day)|5 cp|5-10 lbs| |Feed (Per Day)|5 cp|5-10 lbs|
 |Saddle - Pack|10 gp|15 lbs| |Saddle - Pack|10 gp|15 lbs|
-|Saddle - Riding|15 gp|25 lbs| +|Saddle - Riding|gp|25 lbs| 
-|Saddle - Travel|15 gp|20 lbs|+|Saddle - Travel|gp|20 lbs|
 |Stabling (Per Day|3 sp|-| |Stabling (Per Day|3 sp|-|
  
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 |Meals|3 sp|-|Common,​ Per Day| |Meals|3 sp|-|Common,​ Per Day|
 |Meals|5 sp|-|Good, Per Day| |Meals|5 sp|-|Good, Per Day|
-|Meat|6 sp|1 lb|Butchered,​ normal quality| 
 |Milk|3 sp|Gallon|| ​ |Milk|3 sp|Gallon|| ​
-|Street Meat|2 cp||| 
 |Tea|2 cp|1 cup|| |Tea|2 cp|1 cup||
 |Tea Leaves|3 sp|1/2 lb|| |Tea Leaves|3 sp|1/2 lb||
Line 203: Line 204:
 |Healing|25 sp|Long Term Care - Per day| |Healing|25 sp|Long Term Care - Per day|
 |Inn|5 sp|Common| |Inn|5 sp|Common|
-|Inn|gp|Above average|+|Inn|15 gp|Above average|
 |Inn|8 gp|Suite| |Inn|8 gp|Suite|
 |Inn|15 gp|Luxury| |Inn|15 gp|Luxury|
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 If the final blow to an item was a critical hit, the item shatters. If the final blow to an item was a critical hit, the item shatters.
 Items that are damaged can be repaired by their respective crafting profession or skill, as shown below. Repairing an item requires 1 to 2 hours of work Items that are damaged can be repaired by their respective crafting profession or skill, as shown below. Repairing an item requires 1 to 2 hours of work
 +
 +If not specifically noted, an item's hp ranges from 10-30 depending on its qualities
  
 ^Item^Related Profession or Skill^ ^Item^Related Profession or Skill^
wiki/gear.1486014155.txt.gz · Last modified: 2017/02/02 00:42 by caleymccready