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wiki:conditions [2019/01/21 20:49]
caleymccready [disoriented]
wiki:conditions [2019/03/03 18:52] (current)
caleymccready [bloodied]
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 Creatures who remain blind for long periods can learn to overcome these penalties Creatures who remain blind for long periods can learn to overcome these penalties
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 +==== bloodied ====
 +Whenver a creature has less than one third of their total hit points, they have [[combat#​disadvantage]] on all rolls. This applies even if the damage is non-lethal, This condition is always visibly obvious
  
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 //​Exhausted//​ creature cannot run or fly, and move at half speed (round down). All actions are made at [[combat#​advantage|disadvantage]]. After two hours of rest a creature loses the //​exhausted//​ condition //​Exhausted//​ creature cannot run or fly, and move at half speed (round down). All actions are made at [[combat#​advantage|disadvantage]]. After two hours of rest a creature loses the //​exhausted//​ condition
  
-An //​exhausted//​ creature may make a [[abilities#​Ability Check|Strength Check]] ​of 20 to ignore the penalties of the condition for one round+An //​exhausted//​ creature may make a [[abilities#​Ability Check|Strength Check]] ​(difficulty 3) to ignore the penalties of the condition for one round
  
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 ====unconscious==== ====unconscious====
-An //​unconscious//​ creature cannot act in any way. Once per round, they may make a [[abilities#​Ability Check|Resolve Check]] ​of 20 to regain consciousness+An //​unconscious//​ creature cannot act in any way. Once per round, they may make a [[abilities#​Ability Check|Resolve Check]] ​(difficulty 4) to regain consciousness
  
wiki/conditions.1548121758.txt.gz · Last modified: 2019/01/21 20:49 by caleymccready