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wiki:air adept [2020/04/29 16:46]
caleymccready
wiki:air adept [2022/09/21 13:02] (current)
caleymccready
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 Air Adepts are master Aeromancers that further dedicate themselves to the element of air, learning advanced techniques that bring them ever closer to becoming one with wind itself. These techniques serve a variety of functions including offense, defense, utility, and movement. As with Aeromancer, the physical utility and movement options Air Adept offers are quite strong. These abilities can enhance or complement the standard Aeromancer toolkit Air Adepts are master Aeromancers that further dedicate themselves to the element of air, learning advanced techniques that bring them ever closer to becoming one with wind itself. These techniques serve a variety of functions including offense, defense, utility, and movement. As with Aeromancer, the physical utility and movement options Air Adept offers are quite strong. These abilities can enhance or complement the standard Aeromancer toolkit
 +
 +Air Adepts must cultivate a strong sense of discipline while maintaining flexibility,​ adaptability,​ and freedom of spirit. This delicate balance allows them to unlock the full power inherent in the wind, while also giving them ability to guide that power. Achieving these qualities requires focused, intentional personal development. As Water Adepts share this same challenge, Air and Water Adepts often share a bond of understanding
  
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 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_barrier.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_barrier.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a deformed bubble in the sky with clouds inside it"/></​a>​
 +</​html>​
 ==== Barrier ==== ==== Barrier ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_drag.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_drag.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an aeromancer pulls a stormy sky down toward themselves"/></​a>​
 +</​html>​
 ==== Drag ==== ==== Drag ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_eyeOfTheWind.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_eyeOfTheWind.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a blue eye gazes at the viewer, surrounded by a chaotic storm above a turbulent sea"/></​a>​
 +</​html>​
 ==== Eye of the wind ==== ==== Eye of the wind ====
 **Action**: Full\\ **Action**: Full\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_graspTheWind.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_graspTheWind.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an aeromancer floats in the sky, swept up in a rushing cloud"/></​a>​
 +</​html>​
 ==== Grasp the wind ==== ==== Grasp the wind ====
 **Action**: Standard\\ **Action**: Standard\\
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 □ Increase the speed by 3H. Maximum speed is 18H\\ □ Increase the speed by 3H. Maximum speed is 18H\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
- 
  
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_gust.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_gust.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an aeromancer rushes forward surrounded by a cloud of dust"/></​a>​
 +</​html>​
 ==== Gust ==== ==== Gust ====
 **Action**: Move\\ **Action**: Move\\
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 □ Reduce the required action to Swift\\ □ Reduce the required action to Swift\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 +
  
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_hover.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_hover.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an aeromancer levitates in a tornado of black and gold smoke"/></​a>​
 +</​html>​
 ==== Hover ==== ==== Hover ====
 **Action**: Passive\\ **Action**: Passive\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_hundredNeedleStrike.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_hundredNeedleStrike.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a downpour of icy rain"/></​a>​
 +</​html>​
 ==== Hundred needle strike ==== ==== Hundred needle strike ====
 **Action**: Standard\\ **Action**: Standard\\
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 □□□□□ □□□□□ Increase the [[dice bonus#​Advent Classes|dice bonus]] of the damage formula by 1d6. ([[dice bonus#​Advent Classes|Cost increases]])\\ □□□□□ □□□□□ Increase the [[dice bonus#​Advent Classes|dice bonus]] of the damage formula by 1d6. ([[dice bonus#​Advent Classes|Cost increases]])\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_naturalMovement.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_naturalMovement.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​an aeromancer dances with the wind"/></​a>​
 +</​html>​
 ==== Natural movement ==== ==== Natural movement ====
 **Action**: Free\\ **Action**: Free\\
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 □ Standing up from the [[conditions#​prone]] position only costs 5 feet of movement\\ □ Standing up from the [[conditions#​prone]] position only costs 5 feet of movement\\
 □ When using a swift action to make a 5 foot step, you make take a 10 foot step instead\\ □ When using a swift action to make a 5 foot step, you make take a 10 foot step instead\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_airAdept_shield.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_airAdept_shield.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a sphere of gold and blue cloud"/></​a>​
 +</​html>​
 ==== Shield ==== ==== Shield ====
 **Action**: Standard\\ **Action**: Standard\\
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 □□□ Extend the radius of the sphere to 5 feet\\ □□□ Extend the radius of the sphere to 5 feet\\
 □□□ Gain the ability to move while the sphere is active. The sphere moves with you\\ □□□ Gain the ability to move while the sphere is active. The sphere moves with you\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_shockwave.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_shockwave.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a mindbending twist of cloud, lighting, and light"/></​a>​
 +</​html>​
 ==== Shockwave ==== ==== Shockwave ====
 **Action**: Standard\\ **Action**: Standard\\
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 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 □ Extend the duration the target is deafened by 2 segments. Maximum duration is 3 rounds\\ □ Extend the duration the target is deafened by 2 segments. Maximum duration is 3 rounds\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_slice.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_slice.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a ring of clouds with a gleaming sharp edge"/></​a>​
 +</​html>​
 ==== Slice ==== ==== Slice ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_vortex.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_vortex.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a huge vortex of water rises from a serene lake"/></​a>​
 +</​html>​
 ==== Vortex ==== ==== Vortex ====
 **Action**: Standard, Full\\ **Action**: Standard, Full\\
wiki/air adept.1588193203.txt.gz · Last modified: 2020/04/29 16:46 by caleymccready