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wiki:air adept [2019/07/22 17:27] caleymccready |
wiki:air adept [2022/09/21 13:02] (current) caleymccready |
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| === [advent class] === | === [advent class] === | ||
| - | \\ | + | <html> |
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:qihuatl.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:qihuatl.png' style='max-width: 60%' align="right" alt="Qihuatl"/> | ||
| + | </a> | ||
| + | </html> | ||
| //Rules governing [[Advent Classes]]//\\ | //Rules governing [[Advent Classes]]//\\ | ||
| - | {{ :wiki:nereid.png?direct&330|}} | + | Air Adepts are master Aeromancers that further dedicate themselves to the element of air, learning advanced techniques that bring them ever closer to becoming one with wind itself. These techniques serve a variety of functions including offense, defense, utility, and movement. As with Aeromancer, the physical utility and movement options Air Adept offers are quite strong. These abilities can enhance or complement the standard Aeromancer toolkit |
| - | Air Adepts are master Aeromancers that further dedicate themselves to the element of air, learning advanced techniques that bring them ever closer to becoming one with wind itself | + | |
| + | Air Adepts must cultivate a strong sense of discipline while maintaining flexibility, adaptability, and freedom of spirit. This delicate balance allows them to unlock the full power inherent in the wind, while also giving them ability to guide that power. Achieving these qualities requires focused, intentional personal development. As Water Adepts share this same challenge, Air and Water Adepts often share a bond of understanding | ||
| \\ | \\ | ||
| Line 28: | Line 34: | ||
| {{map>:wiki:air_adept_talent_tree.png?nolink |The Air Adept class talent tree}} | {{map>:wiki:air_adept_talent_tree.png?nolink |The Air Adept class talent tree}} | ||
| - | [[Air Adept#Barrier|jump to Barrier @ 471, 278, 536, 343]] | + | [[Air Adept#Barrier|jump to Barrier @ 471, 278, 540, 347]] |
| - | [[Air Adept#Drag|jump to Drag @ 300, 450, 365, 515]] | + | [[Air Adept#Drag|jump to Drag @ 300, 450, 369, 519]] |
| - | [[Air Adept#Eye of the Wind|jump to Eye of the Wind @ 24, 278, 89, 343]] | + | [[Air Adept#Eye of the Wind|jump to Eye of the Wind @ 24, 278, 93, 347]] |
| - | [[Air Adept#Grasp the Wind|jump to Grasp the Wind @ 131, 278, 196, 343]] | + | [[Air Adept#Grasp the Wind|jump to Grasp the Wind @ 131, 278, 200, 347]] |
| - | [[Air Adept#Gust|jump to Gust @ 179, 160, 244, 225]] | + | [[Air Adept#Gust|jump to Gust @ 179, 160, 248, 229]] |
| - | [[Air Adept#Hover|jump to Hover @ 179, 398, 244, 463]] | + | [[Air Adept#Hover|jump to Hover @ 179, 398, 248, 467]] |
| - | [[Air Adept#Hundred Needle Strike|jump to Hundred Needle Strike @ 300, 5, 365, 70]] | + | [[Air Adept#Hundred Needle Strike|jump to Hundred Needle Strike @ 300, 5, 369, 74]] |
| - | [[Air Adept#Natural Movement|jump to Natural Movement @ 424, 398, 489, 463]] | + | [[Air Adept#Natural Movement|jump to Natural Movement @ 424, 398, 493, 467]] |
| - | [[Air Adept#Shield|jump to Shield @ 422, 162, 487, 227]] | + | [[Air Adept#Shield|jump to Shield @ 422, 162, 491, 231]] |
| - | [[Air Adept#Shockwave|jump to Shockwave @ 579, 278, 644, 343]] | + | [[Air Adept#Shockwave|jump to Shockwave @ 579, 278, 648, 347]] |
| - | [[Air Adept#Slice|jump to Slice @ 300, 113, 365, 178]] | + | [[Air Adept#Slice|jump to Slice @ 300, 113, 369, 182]] |
| - | [[Air Adept#Vortex|jump to Vortex @ 300, 556, 365, 621]] | + | [[Air Adept#Vortex|jump to Vortex @ 300, 556, 369, 625]] |
| {{<map}} | {{<map}} | ||
| Line 49: | Line 55: | ||
| \\ | \\ | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_barrier.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_barrier.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a deformed bubble in the sky with clouds inside it"/></a> | ||
| + | </html> | ||
| ==== Barrier ==== | ==== Barrier ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 67: | Line 79: | ||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_drag.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_drag.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer pulls a stormy sky down toward themselves"/></a> | ||
| + | </html> | ||
| ==== Drag ==== | ==== Drag ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 84: | Line 103: | ||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a blue eye gazes at the viewer, surrounded by a chaotic storm above a turbulent sea"/></a> | ||
| + | </html> | ||
| ==== Eye of the wind ==== | ==== Eye of the wind ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
| Line 103: | Line 129: | ||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_graspTheWind.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_graspTheWind.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer floats in the sky, swept up in a rushing cloud"/></a> | ||
| + | </html> | ||
| ==== Grasp the wind ==== | ==== Grasp the wind ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 117: | Line 150: | ||
| □ Increase the speed by 3H. Maximum speed is 18H\\ | □ Increase the speed by 3H. Maximum speed is 18H\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| - | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_gust.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_gust.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer rushes forward surrounded by a cloud of dust"/></a> | ||
| + | </html> | ||
| ==== Gust ==== | ==== Gust ==== | ||
| **Action**: Move\\ | **Action**: Move\\ | ||
| Line 133: | Line 172: | ||
| □ Reduce the required action to Swift\\ | □ Reduce the required action to Swift\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_hover.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_hover.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer levitates in a tornado of black and gold smoke"/></a> | ||
| + | </html> | ||
| ==== Hover ==== | ==== Hover ==== | ||
| **Action**: Passive\\ | **Action**: Passive\\ | ||
| Line 147: | Line 194: | ||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_hundredNeedleStrike.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_hundredNeedleStrike.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a downpour of icy rain"/></a> | ||
| + | </html> | ||
| ==== Hundred needle strike ==== | ==== Hundred needle strike ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 166: | Line 220: | ||
| □□□□□ □□□□□ Increase the [[dice bonus#Advent Classes|dice bonus]] of the damage formula by 1d6. ([[dice bonus#Advent Classes|Cost increases]])\\ | □□□□□ □□□□□ Increase the [[dice bonus#Advent Classes|dice bonus]] of the damage formula by 1d6. ([[dice bonus#Advent Classes|Cost increases]])\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_naturalMovement.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_naturalMovement.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer dances with the wind"/></a> | ||
| + | </html> | ||
| ==== Natural movement ==== | ==== Natural movement ==== | ||
| **Action**: Free\\ | **Action**: Free\\ | ||
| Line 179: | Line 241: | ||
| □ Standing up from the [[conditions#prone]] position only costs 5 feet of movement\\ | □ Standing up from the [[conditions#prone]] position only costs 5 feet of movement\\ | ||
| □ When using a swift action to make a 5 foot step, you make take a 10 foot step instead\\ | □ When using a swift action to make a 5 foot step, you make take a 10 foot step instead\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_airAdept_shield.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_airAdept_shield.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a sphere of gold and blue cloud"/></a> | ||
| + | </html> | ||
| ==== Shield ==== | ==== Shield ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 195: | Line 265: | ||
| □□□ Extend the radius of the sphere to 5 feet\\ | □□□ Extend the radius of the sphere to 5 feet\\ | ||
| □□□ Gain the ability to move while the sphere is active. The sphere moves with you\\ | □□□ Gain the ability to move while the sphere is active. The sphere moves with you\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_shockwave.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_shockwave.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a mindbending twist of cloud, lighting, and light"/></a> | ||
| + | </html> | ||
| ==== Shockwave ==== | ==== Shockwave ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 214: | Line 292: | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| □ Extend the duration the target is deafened by 2 segments. Maximum duration is 3 rounds\\ | □ Extend the duration the target is deafened by 2 segments. Maximum duration is 3 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_slice.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_slice.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a ring of clouds with a gleaming sharp edge"/></a> | ||
| + | </html> | ||
| ==== Slice ==== | ==== Slice ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 235: | Line 321: | ||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_vortex.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_vortex.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a huge vortex of water rises from a serene lake"/></a> | ||
| + | </html> | ||
| ==== Vortex ==== | ==== Vortex ==== | ||
| **Action**: Standard, Full\\ | **Action**: Standard, Full\\ | ||