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wiki:aeromancer [2022/03/26 15:30] caleymccready |
wiki:aeromancer [2023/03/24 16:15] (current) caleymccready |
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| - | <title><?php tpl_pagetitle() ?></title> | ||
| ======Aeromancer====== | ======Aeromancer====== | ||
| Line 78: | Line 77: | ||
| \\ | \\ | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_airBlast.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_airBlast.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a hundred currents of air converge as they shoot up into the sky"/></a> | ||
| + | </html> | ||
| ==== Air blast ==== | ==== Air blast ==== | ||
| **Action**: Full, Standard\\ | **Action**: Full, Standard\\ | ||
| Line 100: | Line 105: | ||
| □ Add 5 feet to the pushback on a successful hit. Maximum additional pushback is 15 feet\\ | □ Add 5 feet to the pushback on a successful hit. Maximum additional pushback is 15 feet\\ | ||
| - | \\ | ||
| + | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_blade.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_blade.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an arching ring of air with a golden edge of light"/></a> | ||
| + | </html> | ||
| ==== Blade ==== | ==== Blade ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 121: | Line 133: | ||
| □□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ | □□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_burringSpeed.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_burringSpeed.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an air elemental sprints toward the viewer"/></a> | ||
| + | </html> | ||
| ==== Blurring speed ==== | ==== Blurring speed ==== | ||
| **Action**: Free\\ | **Action**: Free\\ | ||
| Line 132: | Line 152: | ||
| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 2 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 2 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_breath.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_breath.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an icy borealis stretches across the sky"/></a> | ||
| + | </html> | ||
| ==== Breath ==== | ==== Breath ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 149: | Line 177: | ||
| □ Increase the offensive and defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the offensive and defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
| □ Increase the damage formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the damage formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_cloudOfDust.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_cloudOfDust.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a spherically shaped dust storm"/></a> | ||
| + | </html> | ||
| ==== Cloud of dust ==== | ==== Cloud of dust ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_cloudWalk.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_cloudWalk.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a person walks on a serene layer of clouds"/></a> | ||
| + | </html> | ||
| ==== Cloudwalk ==== | ==== Cloudwalk ==== | ||
| **Action**: Move, Standard\\ | **Action**: Move, Standard\\ | ||
| Line 190: | Line 234: | ||
| □ Increase the distance moved by 5 feet. Maximum distance moved is 50 feet\\ | □ Increase the distance moved by 5 feet. Maximum distance moved is 50 feet\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_fling.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_fling.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="several currents of air converge into a glowing blue stream of air"/></a> | ||
| + | </html> | ||
| ==== Fling ==== | ==== Fling ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
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| □□ Increase the bonus to damage formulas to 2d6\\ | □□ Increase the bonus to damage formulas to 2d6\\ | ||
| □□ Extend the range you can safely move objects by 5 feet\\ | □□ Extend the range you can safely move objects by 5 feet\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_glider.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_glider.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer flies through the air wrapped in shifting clouds"/></a> | ||
| + | </html> | ||
| ==== Glider ==== | ==== Glider ==== | ||
| **Action**: Move\\ | **Action**: Move\\ | ||
| Line 213: | Line 273: | ||
| □□ Remove the requirement for free hands and the need for a glider or cloth\\ | □□ Remove the requirement for free hands and the need for a glider or cloth\\ | ||
| □ Gain the ability to [[flying#Hover]]\\ | □ Gain the ability to [[flying#Hover]]\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_highJump.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_highJump.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a stream of energy shoots up into the clouds"/></a> | ||
| + | </html> | ||
| ==== High jump ==== | ==== High jump ==== | ||
| **Action**: Passive, Move\\ | **Action**: Passive, Move\\ | ||
| Line 230: | Line 298: | ||
| □ You are able to augment your own leap/descent and an ally's with the same move action\\ | □ You are able to augment your own leap/descent and an ally's with the same move action\\ | ||
| □ Increase the number of allies you can assist with a single action by 1\\ | □ Increase the number of allies you can assist with a single action by 1\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_aeromancer_hurricane.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_aeromancer_hurricane.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a cloud crashes in on itself like waves of water"/></a> | ||
| + | </html> | ||
| ==== Hurricane ==== | ==== Hurricane ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □ Extend the duration of the storm by 1 segment\\ | □ Extend the duration of the storm by 1 segment\\ | ||
| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| + | |||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_knockBack.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_knockBack.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="streams of air fly up into the sky"/></a> | ||
| + | </html> | ||
| ==== Knock back ==== | ==== Knock back ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □ Increase the distance a creature is pushed back to 15 feet per segment\\ | □ Increase the distance a creature is pushed back to 15 feet per segment\\ | ||
| □□ Creatures pushed back are also knocked prone after being pushed back\\ | □□ Creatures pushed back are also knocked prone after being pushed back\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_leapAttack.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_leapAttack.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="an aeromancer leaps through the sky"/></a> | ||
| + | </html> | ||
| ==== Leap attack ==== | ==== Leap attack ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
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| □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
| □ Increase the distance you leap to 15 feet\\ | □ Increase the distance you leap to 15 feet\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_powerfulKi.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_powerfulKi.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a beacon shines light over a plateau of clouds"/></a> | ||
| + | </html> | ||
| ==== Powerful ki ==== | ==== Powerful ki ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
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| □ Increase the Bonus from 3 to 4. Requires 12 levels in Aeromancer\\ | □ Increase the Bonus from 3 to 4. Requires 12 levels in Aeromancer\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a blue eye peers out from among a violent storm"/></a> | ||
| + | </html> | ||
| ==== Quick mind ==== | ==== Quick mind ==== | ||
| **Action**: Passive\\ | **Action**: Passive\\ | ||
| Line 302: | Line 411: | ||
| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □ Increase the Initiative bonus by 1d6. Maximum bonus is 6d6\\ | □ Increase the Initiative bonus by 1d6. Maximum bonus is 6d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_sphairoid.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_sphairoid.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a sphere of shifting clouds among a bed of cumulus clouds"/></a> | ||
| + | </html> | ||
| ==== Sphairoid ==== | ==== Sphairoid ==== | ||
| **Action**: Full, Standard, Move\\ | **Action**: Full, Standard, Move\\ | ||
| Line 328: | Line 445: | ||
| □□ Creatures pushed back are also knocked prone after being pushed back\\ | □□ Creatures pushed back are also knocked prone after being pushed back\\ | ||
| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_tornado.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_tornado.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a tornado against a serene, dark sky"/></a> | ||
| + | </html> | ||
| ==== Tornado ==== | ==== Tornado ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
| Line 352: | Line 477: | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| - | \\ | ||
| + | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_vent.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_vent.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a swirl of air twisting violently upward"/></a> | ||
| + | </html> | ||
| ==== Vent ==== | ==== Vent ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 364: | Line 496: | ||
| □ Reduce the required action to Move\\ | □ Reduce the required action to Move\\ | ||
| □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_wallOfAir.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_wallOfAir.png' | ||
| + | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a wall of clouds advances over a forested plain"/></a> | ||
| + | </html> | ||
| ==== Wall of air ==== | ==== Wall of air ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
| Line 379: | Line 519: | ||
| * Attacks that intersect the wall must exceed the defensive formula or be completely knocked off course | * Attacks that intersect the wall must exceed the defensive formula or be completely knocked off course | ||
| * Attacks that exceed the defensive formula move past the wall toward their target, with their offensive roll reduced by the defensive formula | * Attacks that exceed the defensive formula move past the wall toward their target, with their offensive roll reduced by the defensive formula | ||
| - | * Creatures caught in the wall or that attempt to move through the wall must make a //**Resolve vs Strength** [[abilities#ability checks|Ability Check]]// or be pushed to the nearest hex outside the wall | + | * Creatures caught in the wall or that attempt to move through the wall must make a //**Strength vs Resolve** [[abilities#ability checks|Ability Check]]// or be pushed to the nearest hex outside the wall |
| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □ Reduce the required action to Standard\\ | □ Reduce the required action to Standard\\ | ||