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wiki:abilities [2019/02/06 01:22]
caleymccready [Ability checks]
wiki:abilities [2020/09/21 18:11] (current)
caleymccready [Abilities]
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 Abilities are measurements of your ability in a particular area. Your score is used throughout the game, added to appropriate binding formulas, or capping the number of ranks you can purchase in a skill. They are also used for an ability checks, which measure your performance tied to the ability in question Abilities are measurements of your ability in a particular area. Your score is used throughout the game, added to appropriate binding formulas, or capping the number of ranks you can purchase in a skill. They are also used for an ability checks, which measure your performance tied to the ability in question
  
-Ability scores are determined at the beginning of the game and increase as you gain levels\\  +Ability scores are determined at the beginning of the game and increase as you gain levels. The maximum score an ability can have is 18\\ 
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-You cannot get higher than a 18 in any of the four abilities\\+
  
  
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 ===== Ability checks ===== ===== Ability checks =====
 +When you want to set two creature'​s raw ability scores against each other, you have them make an **Ability Check**. Some talents will call for an ability check
  
-Some bindings or abilities will call for a check which represents ​the opportunity to withstand or avoid some or all of the effects from an attack. Checks are used in other situations as wellany time the GM wishes to test a player'​s ​defenses or capabilities and [[skills|skill]] ​check does not apply +Ability checks are always described with the attacker'​s ability firstand the defender'​s ​ability second. For example, ​a check described as a "Strength ​vs Intelligence check" ​is check where the attacker rolls Strength and the defender rolls Intelligence
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-**Strength ​Check**: This check is used when you need to withstand physical duress or to perform feats of stamina\\ +
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-**Dexterity Check**: This check is used to measure your ability to react quickly to avoid danger\\ +
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-**Intelligence**: This check is used to measure the your ability to perform complex mental tasks\\ +
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-**Resolve**:​ This check measures your ability to maintain your focus or resolve in the face of adversity\\+
  
 \\ \\
-==== Making a check ===== +\\ 
-Ability ​checks have a difficultywhich you must meet or exceed to be successful. You roll your dice and count the number of 5's and 6's shown. ​The difficulty of the check is determined by the Game Master, and is based on the circumstances of the situation. Easy checks need not be rolled+To resolve an Ability ​Checkeach opponent rolls their dice and counts ​the number of 5's and 6's shown. ​A tie goes to the attacker
  
 **Number of Dice Rolled**: //4 + Abilty Modifier + Other Bonuses// **Number of Dice Rolled**: //4 + Abilty Modifier + Other Bonuses//
  
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-^Check Difficulty^ ​ Target Score  ^ +\\ 
-|Easy|  0  | +If a measure of a characters raw ability is needed but there is no natural opponent, a [[skills|skill check]] without ranks should be used 
-|Moderate| ​ 1  | +
-|Hard| ​ 2  | +
-|Near Impossible| ​ 3  |+
  
  
-\\ 
-**Opposed Checks**\\ 
-When using an ability that requires an opposed check, both creature'​s make an ability check, and ties go to the attacker 
  
-Opposed checks are always described with the attacker'​s ability first, and the defender'​s ability second. For example, a check described as a "​Strength vs Intelligence check" is a check where the attacker rolls Strength and the defender rolls Intelligence 
  
  
wiki/abilities.1549434174.txt.gz · Last modified: 2019/02/06 01:22 by caleymccready