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wiki:envoy [2020/05/13 20:29]
caleymccready
wiki:envoy [2022/09/14 21:02] (current)
caleymccready
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 //Rules governing [[Advent Classes]]//​\\ //Rules governing [[Advent Classes]]//​\\
  
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​nahkon_envoy.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​nahkon_envoy.png'​ style='​max-width:​ 50%' align="​right"​ alt="​Nahkon Envoy"/>​
 + </​a>​
 +</​html>​
 The Order of the Northern Stars is an orgranization that transcends empires, training the ambassadors,​ diplomats, and negotiators that serve as the first line of defense against the impending galactic conflict. The Order is well known for its rigorous training and the competence of its members. Retaining an adherant'​s services is not only a pragmatic choice, but also a symbol of status and influence The Order of the Northern Stars is an orgranization that transcends empires, training the ambassadors,​ diplomats, and negotiators that serve as the first line of defense against the impending galactic conflict. The Order is well known for its rigorous training and the competence of its members. Retaining an adherant'​s services is not only a pragmatic choice, but also a symbol of status and influence
  
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 \\ \\
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_envoy_empath.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_envoy_empath.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a silhouette stands in front of two columns of glowing blue gems"/></​a>​
 +</​html>​
 ==== Empath ==== ==== Empath ====
 **Action**: Swift\\ **Action**: Swift\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_aegis.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_aegis.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a golden coat of arms"/></​a>​
 +</​html>​
 ==== Aegis ==== ==== Aegis ====
 **Action**: Standard\\ **Action**: Standard\\
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 □□ Increase the bond bonus by 1d6. Maximum bonus is 3d6\\ □□ Increase the bond bonus by 1d6. Maximum bonus is 3d6\\
 □ Reduce the cooldown by 1 round\\ □ Reduce the cooldown by 1 round\\
 +
 +
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_ambassador.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_ambassador.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a parliamentary chamber"/></​a>​
 +</​html>​
 ==== Ambassador ==== ==== Ambassador ====
 **Action**: Passive, Free\\ **Action**: Passive, Free\\
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 □□ Increase the diplomacy bonus by 1d6. Maximum bonus is 6d6\\ □□ Increase the diplomacy bonus by 1d6. Maximum bonus is 6d6\\
 □□ Increase the uses per day of [[combat#​advantage]] by 1. Maximum uses per day is 3\\ □□ Increase the uses per day of [[combat#​advantage]] by 1. Maximum uses per day is 3\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_calmingaura.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_calmingaura.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a dimplomat with silver skin, hair, and a glowing silver robe"/></​a>​
 +</​html>​
 ==== Calming aura ==== ==== Calming aura ====
 **Action**: Passive\\ **Action**: Passive\\
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 □□ Increase the bond bonus by 1d6. Maximum bonus is 3d6\\ □□ Increase the bond bonus by 1d6. Maximum bonus is 3d6\\
 □ Extend the lingering duration of the bonus by 10 minutes\\ □ Extend the lingering duration of the bonus by 10 minutes\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_charmedsoul.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_charmedsoul.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a prismatic flare of light surrounds a silhouette"/></​a>​
 +</​html>​
 ==== Charmed soul==== ==== Charmed soul====
 **Action**: Swift\\ **Action**: Swift\\
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 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 □□□ Increase the uses per day by 1. Maximum uses per day is 3\\ □□□ Increase the uses per day by 1. Maximum uses per day is 3\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_closequqartersdiplomacy.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_closequqartersdiplomacy.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a monk trains in a dojo with other monks"/></​a>​
 +</​html>​
 ==== Close quarters diplomacy ==== ==== Close quarters diplomacy ====
 **Action**: Standard, Full\\ **Action**: Standard, Full\\
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 □□□□□ □□□□□ Increase the [[dice bonus#​advent classes|dice bonus]] of the damage formula by 1d6. (Cost increases)\\ □□□□□ □□□□□ Increase the [[dice bonus#​advent classes|dice bonus]] of the damage formula by 1d6. (Cost increases)\\
 □ Reduce the cooldown by 1 round. Minium cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minium cooldown is 1 round\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_culturalIntelligence.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_culturalIntelligence.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a golden fire of energy burns among a field of spherical stones"/></​a>​
 +</​html>​
 ==== Cultural intelligence ==== ==== Cultural intelligence ====
 **Action**: Passive\\ **Action**: Passive\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □ Increase the bonus by 2d6. Maximum bonus is 12d6\\ □ Increase the bonus by 2d6. Maximum bonus is 12d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_elusive.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_elusive.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a caped warrior shrouded in a protective layer of golden ki"/></​a>​
 +</​html>​
 ==== Elusive ==== ==== Elusive ====
 **Action**: Passive\\ **Action**: Passive\\
 **Requires**:​ [[envoy#​Charmed Soul]], Envoy level 6\\ **Requires**:​ [[envoy#​Charmed Soul]], Envoy level 6\\
 **Description**:​ Either by fate or by extreme skill, the Envoy seems difficult to hit with attacks, always moving just enough to dodge your attacks\\ **Description**:​ Either by fate or by extreme skill, the Envoy seems difficult to hit with attacks, always moving just enough to dodge your attacks\\
-**Effect**: When the envoy imposes [[combat#​advantage|disadvantage]] by [[combat#​movement actions|dodging]] an attack, the attacker must roll three times and take the lowest ​result\\+**Effect**: When the envoy imposes [[combat#​advantage|disadvantage]] by [[combat#​movement actions|dodging]] an attack, the attacker must also roll twice and take the lower result\\
 **Cooldown**:​ 12 rounds, Once per Day\\ **Cooldown**:​ 12 rounds, Once per Day\\
 **Special**:​ If a dodge imposes disadvantage on multiple attacks, all attacks are affected by this ability\\ **Special**:​ If a dodge imposes disadvantage on multiple attacks, all attacks are affected by this ability\\
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 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 □□□ Increase the uses per day by 1. Maximum uses per day is 3\\ □□□ Increase the uses per day by 1. Maximum uses per day is 3\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_fieldTraining.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_fieldTraining.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​Two doctors administer care to a patient"/></​a>​
 +</​html>​
 ==== Field training ==== ==== Field training ====
 **Action**: Standard\\ **Action**: Standard\\
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 □ Increase the medicine bonus by 1d6. Maximum bonus is 6d6\\ □ Increase the medicine bonus by 1d6. Maximum bonus is 6d6\\
 □ Increase the uses per day of [[combat#​advantage]] by 1. Maximum uses per day is 3\\ □ Increase the uses per day of [[combat#​advantage]] by 1. Maximum uses per day is 3\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_formidableMind.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_formidableMind.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a golden bust with an exposed silver brain with folds like braids of hair"/></​a>​
 +</​html>​
 ==== Formidable mind ==== ==== Formidable mind ====
 **Action**: Passive\\ **Action**: Passive\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□ Increase the investigation bonus by 1d6. Maximum bonus is 6d6\\ □□ Increase the investigation bonus by 1d6. Maximum bonus is 6d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_keenEye.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_keenEye.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a blue eye with a golden pupil in a golden eye setting"/></​a>​
 +</​html>​
 ==== Keen eye ==== ==== Keen eye ====
 **Action**: Passive\\ **Action**: Passive\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□ Increase the perception bonus by 1d6. Maximum bonus is 6d6\\ □□ Increase the perception bonus by 1d6. Maximum bonus is 6d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_naturalEmpathy.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_naturalEmpathy.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​golden roots that vaguely resembles lungs"/></​a>​
 +</​html>​
 ==== Natural empathy ==== ==== Natural empathy ====
 **Action**: Passive\\ **Action**: Passive\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□ Increase the wilderness survival bonus by 1d6. Maximum bonus is 6d6\\ □□ Increase the wilderness survival bonus by 1d6. Maximum bonus is 6d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_pacify.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_pacify.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a serene diplomat with a lotus flower on her forehead"/></​a>​
 +</​html>​
 ==== Pacify ==== ==== Pacify ====
 **Action**: Swift\\ **Action**: Swift\\
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 □□ Increase the dice rolled on your Ability Check by 1d6. Maximum bonus is 3d6\\ □□ Increase the dice rolled on your Ability Check by 1d6. Maximum bonus is 3d6\\
 □ Extend the duration the creature may not attack the Envoy by 1 segment\\ □ Extend the duration the creature may not attack the Envoy by 1 segment\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_resilience.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_resilience.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a person stands on a distant snowdrift, enshrined in a colossal halow of ice and light"/></​a>​
 +</​html>​
 ==== Resilience ==== ==== Resilience ====
 **Action**: Passive\\ **Action**: Passive\\
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 □□ Increase the bonus to defensive Intelligence checks by 1d6. Maximum bonus is 3d6\\ □□ Increase the bonus to defensive Intelligence checks by 1d6. Maximum bonus is 3d6\\
 □□ Increase the bonus to defensive Resolve checks by 1d6. Maximum bonus is 3d6\\ □□ Increase the bonus to defensive Resolve checks by 1d6. Maximum bonus is 3d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_sixthSense.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_sixthSense.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a silhouette holds a glowing golden flower to their chest"/></​a>​
 +</​html>​
 ==== Sixth sense ==== ==== Sixth sense ====
 **Action**: Standard\\ **Action**: Standard\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□ Increase the initiative bonus by 1d6. Maximum bonus is 6d6\\ □□ Increase the initiative bonus by 1d6. Maximum bonus is 6d6\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_survivalInstincts.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_survivalInstincts.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​An envoy stands undisturbed among a chaotic battlefield"/></​a>​
 +</​html>​
 ==== Survival instincts ==== ==== Survival instincts ====
 **Action**: Swift\\ **Action**: Swift\\
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 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
 □□□ Increase the step taken to 10 feet\\ □□□ Increase the step taken to 10 feet\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_gentleway.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_gentleway.png' ​
 +  style='​margin:​10px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​gold and silver cloth twists and folds in a peaceful array"/></​a>​
 +</​html>​
 ==== The gentle way ==== ==== The gentle way ====
 **Action**: Passive, Swift\\ **Action**: Passive, Swift\\
wiki/envoy.1589416142.txt.gz · Last modified: 2020/05/13 20:29 by caleymccready