Bherasque (beh-RASK) is the most prolific and well known sport in the Ardemare Galaxy. The game has several variations, this page covers the most common ruleset, which was developed by the Interplanetary Bherasque League. Bherasque is a game in which contestants use physical and elemental control to knock two large balls into their opponent's goal
The rules of the game as would be explained in the world
The game is played within the Combat round system using most of the normal combat rules for governing actions and movement, and initiative. The following additional rules apply
| Hit Type | Resulting Ball Speed |
|---|---|
| Normal Hit | 1H or 2H |
| Power Hit | 4H |
| Walking into the ball | 1H |
| Moving into the ball | 2H |
| Dashing into the ball | 4H |
The left figure shows all possible directions the ball can move when hit. The right two figures show how a new ball heading cannot be set at an angle more than 90° of incoming projectile
Bherasque was invented by Bhren Nhel, a physically active Bheru looking to create a new market to prop up her family's troubled agricultural empire. She dug out the first field out of a roadside parcel of farmland, and sold concessions made from the fruit grown on the surrounding land. The sport took off immediately, and new arenas started cropping up on family lands throughout the region. Soon the entire family was in on the operation, and they used the Bheru's far flung market connections to spread the sport across the galaxy