=======Poisons======= Poison damage is caused by the introduction of poison into a creature's body. It can be delivered by ingestion, or by a blade or arrow coated with the poison. The severity of the damage depends on the type of poison, and the dose delivered. Any poison from a natural source can be collected and applied via a poisoned weapon Poison that is delivered by an attack takes effect in the following round Light attacks administer a half dose, while all other damage categories administer a regular dose. You may make a [[abilities#Ability check|Strength Check]] against the DC of the poison to reduce the effects of a full dose to a half dose, or to ignore the effects of a half dose Poisons can be cured by using the [[wiki:medicine|Medicine]] skill __**Malke Poison**__\\ **Origin:** This poison is contained in the berries of the Malke plant, which are small and purple and are produced in large handful-sized clusters. The plant is a medium sized bush\\ **Effect:** One dose causes temporary blindness which lasts between 30 minutes and 2 hours\\ **Dosage:** The juice of 8-10 berries\\ **Antidote:** None\\ **Difficulty Check**: 12\\ __**Mescaline**__\\ **Origin:** Produced by desert cacti, in the juice within the plant\\ **Effect:** You become [[wiki:conditions|delirious]] for 1 minute\\ **Dosage:** One fluid ounce. If injected, the minimum amount is minimal\\ **Antidote:** None\\ **Difficulty Check**: 15\\ __**Fugu Toxin**__\\ **Origin:** This toxin is produced by the Pufferfish. Larger doses paralyze and can cause death\\ **Effect:** You become [[wiki:conditions|stunned]] for 6 rounds and fall prone.\\ **Dosage:** 8mg per kg of body weight\\ **Antidote:** Charcoal\\ **Difficulty Check**: 15\\ __**Mercury**__\\ **Origin:** Very small amounts of mercury, when delivered into the blood stream will cause temporary exhaustion along with negative long term health effects. A gram of mercury can cause death\\ **Effect:** You become exhausted for 6 hours\\ **Dosage:** 15 mg\\ **Antidote:** Dimer Acid\\ **Difficulty Check**: 18\\ __**Kingsbane**__\\ **Origin:** Produced by mixing minerals in an oil solution\\ **Effect:** You become disoriented for 2 minutes\\ **Dosage:** 10 mg per kg of body weight \\ **Antidote:** Milk of Magnesia, Mustard Oil\\ **Difficulty Check**: 10\\ __**Tanner's Resin**__\\ **Origin:** Cultivated from the byproducts of the leatherworking trade, this sticky resin deals no permanent damage but causes intense and non-localized pain.\\ **Effect:** You suffer a wracking pain which deals 1 points of pain damage. This damage does not invoke additional damage from subsequent attacks or actions\\ **Dosage:** 300 mg\\ **Antidote:** None\\ **Difficulty Check**: 18\\ __**Leech Oil**__\\ **Origin:** Secreted naturally in leeches, this poison is collected and condensed to cause severe anti-coagulation. \\ **Effect:** Bleeding wounds you currently have take twice as long to cease bleeding\\ **Dosage:** 1/2 fl oz\\ **Antidote:** Coagulates\\ **Difficulty Check**: 18\\