====== Calculation methods ====== ===[meta analysis]=== \\ The [[dice_probabilities|probability data]] posted on this site has two sources. The first is the [[https://anydice.com/|anydice website]], where formulas can be created to calculate odds. The second is a c# program I wrote in order to run simulations on the more difficult probabilities found on this site I tested the c# random function by simulating a d6 and rolling it 1 billion times: ^ Dice Result ^Result Count^Frequency^ | 1 |166,665,894|16.6665894%| | 2 |166,653,084|16.6653084%| | 3 |166,659,559|16.6659559%| | 4 |166,663,262|16.6663262%| | 5 |166,693,578|16.6693578%| | 6 |166,664,623|16.6664623%| For each entry in a table simulated with a c# program, I ran 100 million simulated rolls. \\ **Calculated using anydice.com** * Ability check against a difficulty * Advantage on skill checks * Rolling to hit * Rolling initiative * Making Skill checks * Skill focus expected values * Rolling a target value on a damage or healing roll * Rolling ability scores **Calculated using c#** * Ability check against an opponent * Rolling Aiki * Rolling Psychometry * Rolling Retrocognition * Rolling Clairvoyance * Revenant chakra burn progression