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wiki:recall knowledge [2017/01/20 23:36] caleymccready [Recall knowledge] |
wiki:recall knowledge [2017/02/01 21:21] (current) caleymccready [Ki and Bindings] |
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| ====== Recall knowledge ====== | ====== Recall knowledge ====== | ||
| ===skill (intelligence)=== | ===skill (intelligence)=== | ||
| + | ~~TOC~~ | ||
| \\ | \\ | ||
| - | This skill represents a studious nature in the character who puts ranks into it. They have a broad range of knowledge on many topics, and sometimes they seem to know things they shouldn't. They also have subjects which interest them, for which their knowledge runs deep | + | This skill represents a studious nature in the character who puts ranks into it. They have a broad range of knowledge on many topics, and sometimes they seem to know things they shouldn't be able to know. They also have subjects which interest them, for which their knowledge runs deep |
| - | When taking the first six ranks in this skill, choose a knowledge area in which to specialize. You may make Knowledge checks in these areas of knowledge at [[combat#advantage]]. Additionally, you may make knowledge checks in any other area of study you have not chosen, but at [[combat#advantage|disadvantage]] | + | When taking a rank in this skill, choose a knowledge area in which to specialize. You may make Knowledge checks in these areas of knowledge at [[combat#advantage]]. Additionally, you may make knowledge checks in any other area of study you have not chosen, but at [[combat#advantage|disadvantage]] |
| The following is a list of knowledge areas, which your GM may supplement at their discretion | The following is a list of knowledge areas, which your GM may supplement at their discretion | ||
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| Knowledge of a subject also grants knowledge on the history of that subject, if applicable | Knowledge of a subject also grants knowledge on the history of that subject, if applicable | ||
| - | Recalling a piece of knowledge requires a check correlating to the obscurity of the knowledge (Trivial, Easy, Moderate, Hard, Near Impossible) | + | Recalling a piece of knowledge requires a check correlating to the obscurity of the knowledge (Easy, Moderate, Hard, Near Impossible) |
| **Try Again**: Usually no. A knowledge roll determines whether you know something or not. If you fail the check, it means you do not know the information in question. Unless something changes that would affect your knowledge on a subject | **Try Again**: Usually no. A knowledge roll determines whether you know something or not. If you fail the check, it means you do not know the information in question. Unless something changes that would affect your knowledge on a subject | ||
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| ==== Appraisal ==== | ==== Appraisal ==== | ||
| - | Check: A DC 15 Appraise check determines the value of a common item, or 20 for an uncommon item. If your fail the check by less than 5, you determine the price of that item to within 20% of its actual value. If you fail this check by 5 or more, the price is wildly inaccurate. Particularly rare or exotic items might increase the DC of this check by 5 or more | + | An Appraise check determines the value of an item. If your fail the check, you determine the price of that item incorrectly within 50% of the item's true value |
| ^Item obscurity^Appraisal DC/Modifier^ | ^Item obscurity^Appraisal DC/Modifier^ | ||
| - | |Common|Trivial| | + | |Common|Easy| |
| |Uncommon|Easy| | |Uncommon|Easy| | ||
| |Rare|Moderate| | |Rare|Moderate| | ||
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| Action: Standard\\ | Action: Standard\\ | ||
| Try Again: No\\ | Try Again: No\\ | ||
| + | |||
| + | \\ | ||
| + | ==== Ki and Bindings ==== | ||
| + | Specializing in this knowledge area allows the character to determine which ability is being used by the body movements of their opponents by passing a DC 1. Once known, the character can recall the details of the ability including mechanics and effects | ||
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| + | Opponents with ranks in [[Sleight of Hand]] can attempt to disguise their actions, making this a contested check | ||
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