This shows you the differences between two versions of the page.
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wiki:iron labyrinth root chakra puzzle [2018/11/25 19:57] caleymccready [Actual solution] |
wiki:iron labyrinth root chakra puzzle [2018/12/08 20:03] (current) caleymccready [Reward] |
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| ==== Puzzle setup ==== | ==== Puzzle setup ==== | ||
| {{ :wiki:root_chakra_b.png?nolink|}} | {{ :wiki:root_chakra_b.png?nolink|}} | ||
| - | When the players enter the room, it is mostly empty. There is a large root [[chakras|chakra symbol]] carved into the floor, which covers more than half the floor. In the center of the room are three scales made of metal. The scales have spherical shaped receptacles hanging on chains. On the "south" side of the room is a metal apparatus with a track that is similar in appearance to a bowling ball-return. On the wall above the apparatus is a riddle, carved into the wall | + | When the players enter the room, it is mostly empty. There is a large root [[chakras|chakra symbol]] carved into the floor, which covers more than half the floor. In the center of the room are three scales made of metal. The scales have spherical shaped recepticles hanging on chains. On the "south" side of the room is a metal apparatus with a track that is similar in appearance to a bowling ball-return. On the wall above the apparatus is a riddle, carved into the wall |
| > One of these things is not like the others | > One of these things is not like the others | ||
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| \\ | \\ | ||
| ==== Reward ==== | ==== Reward ==== | ||
| - | The garnet inside the glass case has six facets and [[keystones#Luck]] 2. This grants 6 uses of advantage on skill checks, ability checks, or hit rolls. Alternatively you can opt to reroll 1's on a single roll | + | The garnet floating in the case has six facets and [[keystones#Power Overwhelming]] 3. This grants a +3 bonus to a player's strength score (not modifier) if the stone is bound to the players heart [[chakras|chakra]]. It can also be bound to the lotus chakra |
| + | |||
| + | An increase to a player's strength //modifier// grants: | ||
| + | * A bonus to [[abilities#ability checks|Strength Checks]] | ||
| + | * A bonus to all strength based [[Skills]] | ||
| + | * A bonus to all strength based talent rolls, which are primarly damage rolls | ||
| **Points** | **Points** | ||
| ^Method of solution^Points^ | ^Method of solution^Points^ | ||
| |Solved by blind experimentation or skipping the puzzle and simply guessing the ball|3| | |Solved by blind experimentation or skipping the puzzle and simply guessing the ball|3| | ||
| - | |Without understanding the problem with the puzzle, devise a solution and get lucky|6| | + | |Without understanding the problem with the puzzle, devise a solution and get lucky|4| |
| |Understand the riddle and weigh ball 13 against other balls to find out if it is heavier or lighter|6| | |Understand the riddle and weigh ball 13 against other balls to find out if it is heavier or lighter|6| | ||
| - | |Devise a logical solution that uses petramancy or desimancy to correctly solve the puzzle|12| | + | |Devise a logical solution that uses petramancy or desimancy to correctly solve the puzzle|9| |
| |Understand the riddle and use petramancy or desimancy to force the correct solution|12| | |Understand the riddle and use petramancy or desimancy to force the correct solution|12| | ||