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wiki:earth adept [2020/04/29 20:06]
caleymccready
wiki:earth adept [2023/10/27 02:09] (current)
caleymccready
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 ====== Earth adept ====== ====== Earth adept ======
-=== [advent class] === 
- 
 <​html>​ <​html>​
  <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​jadyari.png">​  <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​jadyari.png">​
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  </​a>​  </​a>​
 </​html>​ </​html>​
 +=== [advent class] ===
  
 \\ \\
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 Earth Adepts are master Petramancers that further dedicate themselves to the element of earth, learning advanced techniques that bring them ever closer to becoming one with earth. These techniques focus on offensive and defensive abilities, and combat utility. With some creativity, some of the abilities have non-combat applications. These abilities complement the Petramancer class abilities, giving Earth Adepts the ability to not only control the flow of a battle field, but also throw a punch Earth Adepts are master Petramancers that further dedicate themselves to the element of earth, learning advanced techniques that bring them ever closer to becoming one with earth. These techniques focus on offensive and defensive abilities, and combat utility. With some creativity, some of the abilities have non-combat applications. These abilities complement the Petramancer class abilities, giving Earth Adepts the ability to not only control the flow of a battle field, but also throw a punch
  
-Earth Adepts must develop a strong will, an unflinching commitment to their course of action. Only then can they overcome the challenges that Earth Adept abilities present.+Earth Adepts must develop a strong will, an unflinching commitment to their course of action. Only then can they overcome the strenuous ​challenges that learning ​Earth Adept abilities present. ​Adepts learning abilities like Detonate Earth can seriously damage their ki pathways if their determination waivers during training
  
 \\ \\
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 \\ \\
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_adept_anchor.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_adept_anchor.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt=""/></​a>​
 +</​html>​
 ==== Anchor ==== ==== Anchor ====
 **Action**: Swift\\ **Action**: Swift\\
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 □□ Increase the speed by 1H. Maximum speed is 6H\\ □□ Increase the speed by 1H. Maximum speed is 6H\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_cleave.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_cleave.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a large stone with deep cracks"/></​a>​
 +</​html>​
 ==== Cleave ==== ==== Cleave ====
 **Action**: Standard\\ **Action**: Standard\\
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 □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
 □□□ You may split the rift into multiple branches\\ □□□ You may split the rift into multiple branches\\
 +
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_counter.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_counter.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a stone mind floats above a plateau"/></​a>​
 +</​html>​
 ==== Counter ==== ==== Counter ====
 **Action**: Swift\\ **Action**: Swift\\
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 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
 □□□ Increase the rank improvement to two ranks\\ □□□ Increase the rank improvement to two ranks\\
-□ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\+□ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
  
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_cudgel.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_cudgel.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a large stone cudgel hangs in the air"/></​a>​
 +</​html>​
 ==== Cudgel ==== ==== Cudgel ====
 **Action**: Full, Standard\\ **Action**: Full, Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_detonateEarth.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_detonateEarth.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a stone exploding into dust, with fire developing on the bottom of the stone"/></​a>​
 +</​html>​
 ==== Detonate earth ==== ==== Detonate earth ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_disc.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_disc.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a large disc sitting in a field"/></​a>​
 +</​html>​
 ==== Disc ==== ==== Disc ====
 **Action**: Full\\ **Action**: Full\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_earthTap.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_earthTap.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a stone hovers above the earth, slimming down to a thin connection to the ground"/></​a>​
 +</​html>​
 ==== Earth tap ==== ==== Earth tap ====
 **Action**: Full, Free\\ **Action**: Full, Free\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_foxhole.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_foxhole.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a stone cairn with a small hole to crawl into"/></​a>​
 +</​html>​
 ==== Foxhole ==== ==== Foxhole ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_rockGarden.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_rockGarden.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a misty garden of razor sharp rocks"/></​a>​
 +</​html>​
 ==== Rock garden ==== ==== Rock garden ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_adept_spear.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_adept_spear.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a massive stone spear with a glowing blue tip hovers in an underground cave"/></​a>​
 +</​html>​
 ==== Spear ==== ==== Spear ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_stonegrip.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_stonegrip.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hand carved out of marble with a closed grip"/></​a>​
 +</​html>​
 ==== Stone grip ==== ==== Stone grip ====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_stoneShield.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_stoneShield.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a cobalt blue kite shield of stone"/></​a>​
 +</​html>​
 ==== Stone shield ==== ==== Stone shield ====
 **Action**: Move, Full\\ **Action**: Move, Full\\
wiki/earth adept.1588205165.txt.gz · Last modified: 2020/04/29 20:06 by caleymccready