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wiki:dice bonus [2017/02/23 21:44] caleymccready |
wiki:dice bonus [2017/10/15 23:51] (current) caleymccready |
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| □□ Increase the duration of the Base Bonus by 1 round //(Costs two talent points)//\\ | □□ Increase the duration of the Base Bonus by 1 round //(Costs two talent points)//\\ | ||
| - | Talent improvements that improve the dice bonus do not follow this rule. The first time you select the improvement, the cost is one, but subsequent improvements incur increasing costs. These costs are for //improving// the dice bonus, any bonus that is part of the base formula is not considered | + | Talent improvements that improve the dice bonus do not follow this rule. The first time you select the improvement, the cost is two, but subsequent improvements incur increasing costs. These costs are for //improving// the dice bonus, and do not consider any dice included in the base formula |
| - | ^Improvement^Cost^Total Cost^ | + | ^ Improvement ^ Cost ^ Total Cost ^ |
| - | |1d6|1|1| | + | ^ 1d6 | 2 | 2 | |
| - | |2d6|2|3| | + | ^ 2d6 | 4 | 6 | |
| - | |3d6|4|7| | + | ^ 3d6 | 6 | 12 | |
| - | |4d6|6|13| | + | ^ 4d6 | 8 | 20 | |
| - | |5d6|9|22| | + | ^ 5d6 | 10 | 30 | |
| - | |6d6|12|34| | + | ^ 6d6 | 10 | 40 | |
| - | |7d6|16|50| | + | ^ 7d6 | 15 | 55 | |
| - | |8d6|20|70| | + | ^ 8d6 | 15 | 70 | |
| - | |9d6|25|95| | + | ^ 9d6 | 20 | 90 | |
| - | |10d6|30|125| | + | ^ 10d6 | 20 | 110 | |
| - | |11d6|35|160| | + | ^ 11d6 | 25 | 135 | |
| - | |12d6|40|200| | + | ^ 12d6 | 25 | 160 | |
| - | |13d6|45|245| | + | ^ 13d6 | 30 | 190 | |
| - | |14d6|50|295| | + | ^ 14d6 | 30 | 220 | |
| **Example**\\ | **Example**\\ | ||
| - | Your base formula for hit is //Attack Bonus + Dex + 2d6//. You wish to increase the dice bonus by 4d6, which costs you 13 points. Your formula is now: //Attack Bonus + Dex + 6d6// | + | Your base formula for hit is //Attack Bonus + Dex + 2d6//. You wish to increase the dice bonus by 4d6, which costs you 20 points. Your formula is now: //Attack Bonus + Dex + 6d6// |
| \\ | \\ | ||
| ===== Advent classes ===== | ===== Advent classes ===== | ||
| - | When improving the dice bonus of an offensive, defensive, or damage formula in an advent class, the cost starts at 9 talent points and increases as you purchase additional dice following the table below | + | When improving the dice bonus of an offensive, defensive, or damage formula in an advent class, the cost starts at 10 talent points and increases as you purchase additional dice following the table below |
| - | ^Improvement^Cost^Total Cost^ | + | ^ Improvement ^ Cost ^ Total Cost ^ |
| - | |1d6|9|9| | + | ^ 1d6 | 10 | 10 | |
| - | |2d6|12|21| | + | ^ 2d6 | 10 | 20 | |
| - | |3d6|16|37| | + | ^ 3d6 | 15 | 35 | |
| - | |4d6|20|57| | + | ^ 4d6 | 15 | 50 | |
| - | |5d6|25|82| | + | ^ 5d6 | 20 | 70 | |
| - | |6d6|30|112| | + | ^ 6d6 | 20 | 90 | |
| - | |7d6|35|147| | + | ^ 7d6 | 25 | 115 | |
| - | |8d6|40|187| | + | ^ 8d6 | 25 | 140 | |
| - | |9d6|45|232| | + | |
| - | |10d6|50|282| | + | |