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wiki:class feats [2018/10/17 00:20] caleymccready [Minimal aperture] |
wiki:class feats [2024/09/22 19:10] (current) caley |
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| ===== Aeromancer ===== | ===== Aeromancer ===== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:nereid.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:nereid.png' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 30%;' align="right" | ||
| + | alt="Aeromancer nereid floating over a whirling tornado"/> | ||
| + | </a> | ||
| + | </html> | ||
| \\ | \\ | ||
| ==== Frenzied blur ==== | ==== Frenzied blur ==== | ||
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| \\ | \\ | ||
| \\ | \\ | ||
| + | ---- | ||
| ===== Hydromancer ===== | ===== Hydromancer ===== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:pheresata.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:pheresata.png' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 40%;' align="right" | ||
| + | alt="Pheresata hydromancer splitting a globe of water"/> | ||
| + | </a> | ||
| + | </html> | ||
| \\ | \\ | ||
| ==== Ancient remedies ==== | ==== Ancient remedies ==== | ||
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| \\ | \\ | ||
| + | ---- | ||
| ===== Petramancer ===== | ===== Petramancer ===== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:hanum.jpg"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:hanum.jpg' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 40%;' align="right" | ||
| + | alt="Hanum petramancer standing on a slab of earth, pulling shards of stone into the air"/> | ||
| + | </a> | ||
| + | </html> | ||
| \\ | \\ | ||
| - | ====Child of the earth==== | + | ==== Child of the earth ==== |
| //You often forget where the earth ends and you begin//\\ | //You often forget where the earth ends and you begin//\\ | ||
| **Requires**: [[Petramancer#Burrow]]\\ | **Requires**: [[Petramancer#Burrow]]\\ | ||
| **Benefit**: When burrowing, you can hide any evidence of your movements, including entry and exit. Gain a 6d6 bonus when attempting to leave no trace of your movements\\ | **Benefit**: When burrowing, you can hide any evidence of your movements, including entry and exit. Gain a 6d6 bonus when attempting to leave no trace of your movements\\ | ||
| + | |||
| + | \\ | ||
| + | ==== Counterweight ==== | ||
| + | //Pivot//\\ | ||
| + | **Requires**: [[petramancer#Wall]]\\ | ||
| + | **Benefit**: When creating a wall, you may insert a single bend in the wall of 60°\\ | ||
| + | **Normal**: Walls must be a straight line\\ | ||
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| **Requires**: [[petramancer#Detect Lies]]\\ | **Requires**: [[petramancer#Detect Lies]]\\ | ||
| **Benefit**: By sensing vibrations in the earth and developing an extreme sensitivity to the presence of earth, you are able to see around you without use of your eyes. You can even detect the trace minerals present in creatures and even the dust swirling around you. You do not suffer any penalties from the [[conditions#Blinded]] condition or any condition which relies upon blocking sight. At ranges further than 120 feet, the detail you can see with this ability degrades rapidly | **Benefit**: By sensing vibrations in the earth and developing an extreme sensitivity to the presence of earth, you are able to see around you without use of your eyes. You can even detect the trace minerals present in creatures and even the dust swirling around you. You do not suffer any penalties from the [[conditions#Blinded]] condition or any condition which relies upon blocking sight. At ranges further than 120 feet, the detail you can see with this ability degrades rapidly | ||
| + | |||
| + | \\ | ||
| + | ==== Molten earth ==== | ||
| + | //Let's see what needles do//\\ | ||
| + | **Requires**: [[Petramancer#Compact Earth]]\\ | ||
| + | **Benefit**: When using compact earth, you can melt mineral-dense stone or sand into molten rock, or sand into molten glass. Changes damage type to burning and adds 1d6 damage. Molten substance cools after roughly one minute\\ | ||
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| **Benefit**: When using [[petramancer#Shift Earth]], you may also move earth vertically, or rotationally\\ | **Benefit**: When using [[petramancer#Shift Earth]], you may also move earth vertically, or rotationally\\ | ||
| **Normal**: You may only shift earth horizontally\\ | **Normal**: You may only shift earth horizontally\\ | ||
| + | |||
| + | \\ | ||
| + | ==== Weaver ==== | ||
| + | //I tried to picture tremors in the earth, what did they look like?//\\ | ||
| + | **Requires**: [[petramancer#Wall]]\\ | ||
| + | **Benefit**: Instead of raising your wall from the ground, you may weave interlocking columns of earth, walking yourself forward as you go and leaving a wall of earth behind you. You move at the speed of your wall for as many segments as it takes to complete the length of the wall. The wall must originate at your current location and extend outward normally up to the maximum length\\ | ||
| + | **Special**: Weaver increases the speed and maximum speed of the wall by 2H\\ | ||
| + | **Normal**: The entire wall rises up from the ground simultaneously\\ | ||
| + | |||
| + | |||
| + | \\ | ||
| + | ==== Wrecking ball ==== | ||
| + | //Boulder hot//\\ | ||
| + | **Requires**: [[petramancer#Eathen Sigil]]\\ | ||
| + | **Benefit**: | ||
| + | * Grants 1 additional Earthen Sigil use per day | ||
| + | * You may also use Earthen Sigil to increase the size and damage of [[petramancer#Lift Earth]] or [[petramancer#Slam Attack]] as you would with [[petramancer#Boulder Shot]], gaining the same bonuses | ||
| + | * When using Earthen Sigil to expand the size of Boulder Shot, Lift Earth, or Slam Attack, double your strength modifier when calculating the damage formula\\ | ||
| + | |||
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| \\ | \\ | ||
| \\ | \\ | ||
| + | ---- | ||
| ===== Pyromancer ===== | ===== Pyromancer ===== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:pyromancerwiki.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:pyromancerwiki.png' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 50%;' align="right" | ||
| + | alt="Human pyromancer creating a wall of fire"/> | ||
| + | </a> | ||
| + | </html> | ||
| \\ | \\ | ||
| ==== Cosmic power ==== | ==== Cosmic power ==== | ||
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| **Requires**: [[pyromancer#Nova]]\\ | **Requires**: [[pyromancer#Nova]]\\ | ||
| **Benefit**: The width of Nova increases to 15 feet\\ | **Benefit**: The width of Nova increases to 15 feet\\ | ||
| - | **Normal** The width of Nova is 5 feet\\ | + | **Normal**: The width of Nova is 5 feet\\ |
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| \\ | \\ | ||
| \\ | \\ | ||
| + | ---- | ||
| ===== Martialist ===== | ===== Martialist ===== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:zeolwiki.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:zeolwiki.png' | ||
| + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 40%;' align="right" | ||
| + | alt="Zeol martialist wielding a spear"/> | ||
| + | </a> | ||
| + | </html> | ||
| \\ | \\ | ||
| ==== Dancing strikes ==== | ==== Dancing strikes ==== | ||
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| //Your pool of ki overflows with magnificent brilliance//\\ | //Your pool of ki overflows with magnificent brilliance//\\ | ||
| **Requires**: [[martial#Ki Pool]]\\ | **Requires**: [[martial#Ki Pool]]\\ | ||
| - | **Benefit**: The size of your Ki Pool increases by two\\ | + | **Benefit**: The size of your Ki Pool increases by 3\\ |
| - | **Special**: You may take this feat multiple times and its effects stack\\ | + | |
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| \\ | \\ | ||
| \\ | \\ | ||
| + | ---- | ||
| ===== Desimancer ===== | ===== Desimancer ===== | ||
| - | \\ | + | <html> |
| - | ==== Absorbent ==== | + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:ulfar_desmiancer.png"> |
| - | //Now with extra absorbing power//\\ | + | <img src='/lib/exe/fetch.php?media=wiki:ulfar_desimancer.png' |
| - | **Requires**: [[desimancer#Absorb]]\\ | + | style='margin:0px 0px 20px 20px; border-radius:6px; max-width: 40%;' align="right" |
| - | **Benefit**: Your Absorb ability generates two additional orbs and the maximum number of orbs increases by 2\\ | + | alt="Ulfar desimancer levitating a staff and holding a ball of lighting"/> |
| - | **Normal**: The maximum number of orbs is three\\ | + | </a> |
| + | </html> | ||
| \\ | \\ | ||
| ==== Electrostatic ==== | ==== Electrostatic ==== | ||