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wiki:trident [2019/07/07 00:04] caleymccready [Sympathic] |
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+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:roen_engul_trident.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:roen_engul_trident.png' style='max-width: 60%' align="right" alt="Qihuatl Air Adept"/> | ||
+ | </a> | ||
+ | </html> | ||
//Rules governing [[Advent Classes]]//\\ | //Rules governing [[Advent Classes]]//\\ | ||
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\\ | \\ | ||
===== Talent tree ===== | ===== Talent tree ===== | ||
- | {{ :wiki:trident_talents.png?nolink |Trident class talent tree}} | + | {{map>:wiki:trident_talents.png?nolink |Trident class talent tree}} |
+ | |||
+ | [[trident#affinity|jump to Affinity @ 110, 18, 180, 88]] | ||
+ | [[trident#bond|jump to Bond @ 188, 94, 258, 164]] | ||
+ | [[trident#burst|jump to Burst @ 32, 213, 102, 283]] | ||
+ | [[trident#converge|jump to Converge @ 512, 18, 582, 88]] | ||
+ | [[trident#displacement|jump to Displacement @ 112, 409, 182, 489]] | ||
+ | [[trident#instinct|jump to Instinct @ 590, 213, 660, 283]] | ||
+ | [[trident#link|jump to Link @ 434, 333, 504, 403]] | ||
+ | [[trident#lunge|jump to Lunge @ 310, 385, 380, 455]] | ||
+ | [[trident#slingshot|jump to Slingshot @ 310, 491, 380, 561]] | ||
+ | [[trident#stasis|jump to Stasis @ 140, 212, 210, 282]] | ||
+ | [[trident#surge|jump to Surge @ 432, 96, 502, 166]] | ||
+ | [[trident#sympathic|jump to Sympathic @ 510, 409, 580, 479]] | ||
+ | [[trident#sync|jump to Sync @ 311, 47, 381, 117]] | ||
+ | [[trident#synergy|jump to Synergy @ 482, 213, 552, 283]] | ||
+ | [[trident#vault|jump to Vault @ 188, 333, 257, 402]] | ||
+ | |||
+ | {{<map}} | ||
===== Talent details ===== | ===== Talent details ===== | ||
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\\ | \\ | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_bond.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_bond.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a tajitu of swirling white and black smoke"/></a> | ||
+ | </html> | ||
==== Bond ==== | ==== Bond ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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**Bond**: Resolve vs Resolve [[abilities#ability check|Ability Check]]\\ | **Bond**: Resolve vs Resolve [[abilities#ability check|Ability Check]]\\ | ||
**Cooldown**: 6 rounds\\ | **Cooldown**: 6 rounds\\ | ||
- | **Special**: If you fail to bond with a creature, you may not attempt the bond with that creature again\\ | + | **Special**: |
+ | * If you fail to bond with a creature, you may not attempt the bond with that creature again | ||
+ | * With a Swift action, you may direct your both your bond's actions, granting them each a standard and a move action. Bonds may make a single attack with a standard action | ||
**Jing**: A trident's personal Jing is set by the jing type of last ability they used. When attempting an ability with a jing type that is different from their personal jing, they may add 1d6 to any formula associated with that ability\\ | **Jing**: A trident's personal Jing is set by the jing type of last ability they used. When attempting an ability with a jing type that is different from their personal jing, they may add 1d6 to any formula associated with that ability\\ | ||
**Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
- | □ Extend the range of the bonding by 10 feet. Maximum range is 30 feet\\ | + | □ Extend the range of the bonding by 10 feet. Maximum range is 60 feet\\ |
□ Increase the speed of your bond's attacks by 1H. Maximum speed is 9H\\ | □ Increase the speed of your bond's attacks by 1H. Maximum speed is 9H\\ | ||
□□□□□ □□□□□ Increase the offensive and defensive formulas of your bonds by 1d6. ([[dice bonus#Advent Classes|Cost increases]])\\ | □□□□□ □□□□□ Increase the offensive and defensive formulas of your bonds by 1d6. ([[dice bonus#Advent Classes|Cost increases]])\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_affinity.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_affinity.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a human and animal sitting on a rock together, black and white"/></a> | ||
+ | </html> | ||
==== Affinity ==== | ==== Affinity ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_burst.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_burst.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a monk expelling smoky energy in a swirling white and orange burst, vibrant colors"/></a> | ||
+ | </html> | ||
==== Burst ==== | ==== Burst ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_converge.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_converge.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a spiraling white smoke on a black background"/></a> | ||
+ | </html> | ||
==== Converge ==== | ==== Converge ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_displacement.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_displacement.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="black and white ribbons in a vortex like water"/></a> | ||
+ | </html> | ||
==== Displacement ==== | ==== Displacement ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_instinct.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_instinct.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a salt flat desert at night, subdued colors"/></a> | ||
+ | </html> | ||
==== Instinct ==== | ==== Instinct ==== | ||
**Action**: Passive, Swift\\ | **Action**: Passive, Swift\\ | ||
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**Additional Points**:\\ | **Additional Points**:\\ | ||
□ Reduce the required action to Free\\ | □ Reduce the required action to Free\\ | ||
- | □□ Increase the bonus by 1d6. Maximum skill bonus is 3d6\\ | + | □□ Increase the bonus by 1d6. Maximum bonus is 3d6\\ |
- | □□ Increase the number of uses of advantage per day. Maximum uses per day is three\\ | + | □□ Increase the uses of advantage per day by 1. Maximum uses per day is 3\\ |
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_link.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_link.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="warriors holding hands in a chain, black and white"/></a> | ||
+ | </html> | ||
==== Link ==== | ==== Link ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_lunge.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_lunge.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a warrior leaping in the air surrounded by currents of air, subtle blues and whites"/></a> | ||
+ | </html> | ||
==== Lunge ==== | ==== Lunge ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_slingshot.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_slingshot.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="leaping creatures connected by currents of air, subtle blues and whites"/></a> | ||
+ | </html> | ||
==== Slingshot ==== | ==== Slingshot ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_stasis_l.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_stasis_l.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a lighting bolt contained in a triangular area, vibrant colors"/></a> | ||
+ | </html> | ||
==== Stasis ==== | ==== Stasis ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_surge.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_surge.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a graceful dancer sweeping herself into balance, black and white"/></a> | ||
+ | </html> | ||
==== Surge ==== | ==== Surge ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_sympathic.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_sympathic.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="woman and her animals in the forest, black and white"/></a> | ||
+ | </html> | ||
==== Sympathic ==== | ==== Sympathic ==== | ||
**Action**: Passive, Swift\\ | **Action**: Passive, Swift\\ | ||
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□ Reduce the required action to Free\\ | □ Reduce the required action to Free\\ | ||
□ Increase the bonus by 1d6. Maximum bonus is 3d6\\ | □ Increase the bonus by 1d6. Maximum bonus is 3d6\\ | ||
- | □□□ Increase the uses per day by 1. Maximum uses per day is three\\ | + | □□□ Increase the uses per day by 1. Maximum uses per day is 3\\ |
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_sync.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_sync.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="busy dancefloor with dancers all in step, black and white"/></a> | ||
+ | </html> | ||
==== Sync ==== | ==== Sync ==== | ||
**Action**: Move\\ | **Action**: Move\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_synergy.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_synergy.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt=a human face, half flesh and blood, half marble statue, muted colors"/></a> | ||
+ | </html> | ||
==== Synergy ==== | ==== Synergy ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_vault.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_vault.png' | ||
+ | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a warrior leaps backward, trailed by smoke, black and white"/></a> | ||
+ | </html> | ||
==== Vault ==== | ==== Vault ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ |