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wiki:to_do_list [2019/08/22 01:46]
caleymccready [Hours]
wiki:to_do_list [2024/03/28 18:46] (current)
caleymccready
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 ==== Rules and general ==== ==== Rules and general ====
-  * add an interpretation guide for the cleromancer 
-  * Remove control plants and split off into an advent class  
   * add ship weapon and armor creation to the respective professions   * add ship weapon and armor creation to the respective professions
   * archeologist profession?   * archeologist profession?
-  * make a how to play guide?+  * make a how-to play guide
   * Add notes about celestial bridge explaining functions of absorption, mechanics behind the scenes, and the experience of the afterlife   * Add notes about celestial bridge explaining functions of absorption, mechanics behind the scenes, and the experience of the afterlife
   * make a pass clarifying the difference between range and the extent of an ability   * make a pass clarifying the difference between range and the extent of an ability
   * game master character quick reference sheet   * game master character quick reference sheet
   * review the trident class   * review the trident class
-  * split cooldown and uses per day into separate elements - all talents 
   * review and revise unecessary range/​speed/​element entries in all talents   * review and revise unecessary range/​speed/​element entries in all talents
   * redo the chakra hexagram on [[chakras]] to organize chakras properly and show their network with color   * redo the chakra hexagram on [[chakras]] to organize chakras properly and show their network with color
   * review cleromancer flow and consider boon of action 3, 2, and 1 round cooldown   * review cleromancer flow and consider boon of action 3, 2, and 1 round cooldown
-  * hydromancer wave defensive rework 
   * sphere rework including quick sphere class feat   * sphere rework including quick sphere class feat
   * hover rules are three seconds, review and revise   * hover rules are three seconds, review and revise
-  * review ki strike for martialist, consider removing 1 rd cooldown 
-  * create a diagram that spatially shows each chakra and the associated gem 
-  * create a roll20 charactersheet 
   * add more art to the IL one shot supplement and page   * add more art to the IL one shot supplement and page
   * rework the map page graphic, add a page describing the physical arena   * rework the map page graphic, add a page describing the physical arena
-  * figure out what to do about desimancer'​s stat distribution 
   * Drop speed for melee abilities   * Drop speed for melee abilities
   * special list breakout pass on all classes   * special list breakout pass on all classes
-  * update the method used to calculate advantage rolls +  * medicine stabilization rules 
-  * move manuevers to combat+  * redo art on combat ​rules page
-  * consilidate navigation bar +
-  * add an empathic special to close quarters diplomacy +
-  * consider [[advent feats#​Combat training]] extending to all fire adept abilities +
-  * Change stag and raven forms to simply add stats to normal forms? +
-  * Talent improvement type review is on 9500 +
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- +
-  * Fix neamhni mistwalker range, wiki/​toolbox +
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 ** Timelines ** ** Timelines **
-  * fix sol's creation records and all the timelines?+  ​* Finish copying the nahkoen empire planet records  
 +  * Rework dreki personality write-up 
 +  * Rework ileroi history as appropriate,​ maybe remove invaders section if it doesnt pan out 
 +  * add species milestones to timelines (formalization of language, discovery of ki, planetary unification,​ Discovery of ki-activated plants, interplanetary travel dates, interplanetary settlement dates, catastrophic events) 
 +  * Create empire inception dates 
 +  * Create star system inclusion dates to empires, do this one empire at a time? 
 +  * determine final stages of trading network and create events for when routes were established through each system - ugh 
 +  ​* fix sol's creation records and either fix the sol specific ​timelines ​or chalk them up to a sol specific time measurement system. Even though i made them up, I have to decide. I may just fold these items into the master timeline, translating the dates into the generic format
   * Normalize terra'​s timelines by putting them on the star and planet pages, and normalize the dates   * Normalize terra'​s timelines by putting them on the star and planet pages, and normalize the dates
   * Update terra'​s timelines in the master timelines   * Update terra'​s timelines in the master timelines
   * ensure ascendant ki spirits align with species births   * ensure ascendant ki spirits align with species births
   * awakening of stone needs moving   * awakening of stone needs moving
-  * roll natural spreading at yllfane inwards +  * galactic timeline page is out of date 
-  * roll natural spreading in the core in widening spiral+  * Quihuatl designed after migratory birds that spread animal life. most animal life branches off of birds. species develop on planets and are then template for the smith 
 +  * Ihaqet timeline
  
  
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 **Other Tools** **Other Tools**
 +  * Create Roll20 Character sheet, maybe an art pack
   * Research best merchandise shop and create products   * Research best merchandise shop and create products
   * Create how-to-play youtube video   * Create how-to-play youtube video
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   * created an empires of the galaxy timeline and ancient extinct empires, similar to the terran timeline. Create explicit paralells in terran and galactic history   * created an empires of the galaxy timeline and ancient extinct empires, similar to the terran timeline. Create explicit paralells in terran and galactic history
   * Fix the carragh page to separate specific terran references from the galaxy at large   * Fix the carragh page to separate specific terran references from the galaxy at large
 +  * review galactic map to create travel heat maps/graphs for all species. Individual maps? videos outlining the histories that make it so?
  
 **Species** **Species**
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   * Add section for Maturation process/​timing and sexual reproduction   * Add section for Maturation process/​timing and sexual reproduction
   * Add more or a new section on temperment   * Add more or a new section on temperment
-  * Adde a link to their empire page once created +  * Add a link to their empire page once created
-  * create a new glires+
  
  
 **Advent Classes** **Advent Classes**
-  * Wizard 1 - use of spell incantations ​and keystones bound to chakrasWord based ki enhancement system, should use the throat chakraconsider this an oath maker class, can give others oaths, boons, curses, restrictions +  * (shelved) Elemental shapeshifting class for water and earth, possibly a second class of air and fire. at the moment, this feels like it would be out of the normal feeling of the game. continue ​to reassessprimarily ​the earth and water versionThis would be an ascendant process ​class and would require ​a very high level 
-  * Wizard 2 - bindings between objects that require ​use of your chakras, not sure about this one +  * Outlaw (stealth, assassin, thief) bundle brawling grappler below and poison alchemy in as well (reimagine this class, I dont currently like the feeling of it at all. it needs a ki angle thematically. do not call it an outlaw) 
-  * Blade, arrow, unarmed specialist three separate advent classes +  * Blade, arrow, unarmed specialist three separate advent classes (fold into outlaw) 
-  * Healer advent class +  * Strength based grappler - dislocation manuever (making limbs unusable for binding. needs artistic angle) (fold into outlaw?)
-  * Elemental shapeshifting class, broken into four sub categories. should require levels in same element +
-  * Permanent elemental transformation class requiring ​high level, shapeshift class possibly, adept levels, path to deity +
-  * Outlaw (stealth, assassin, thief) bundle brawling grappler below and poison alchemy in as well +
-  * Strength based grappler - dislocation manuever (making limbs unusable for binding)+
   * advent class based item bonuses ​   * advent class based item bonuses ​
-  * Floramancer - replacement of removal from hydromancy, 1/3 function, 1/3 flavor1/3 utility +  * Inscriber/paper charms/paper foldingsimilar mechanic to incanter. Branches: Alchemy, origami, talismans 
-  * shaman - totems, deities?, respect ​for the earth, ancestors, stories (name?)+  * Redo art for cleromancer talents
  
  
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   * create a visual guide to completing the character sheet, once it is stable   * create a visual guide to completing the character sheet, once it is stable
   * rework the guide to leveling up a character   * rework the guide to leveling up a character
- 
-**Social media** 
-  * punch up twitch account a bit - not until im ready to stream session 
- 
  
 **Review** **Review**
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 ==== Hours ==== ==== Hours ====
-Design and world building hours: ​3,964.5\\+Design and world building hours: 5,158\\
 Research hours: 506.5\\ Research hours: 506.5\\
-Project M: 30\\ +Playtest person-hours:​ 2,976.5\\
-Project T: 1100\\ +
-Playtest person-hours:​ 2,109\\+
  
wiki/to_do_list.txt · Last modified: 2024/03/28 18:46 by caleymccready