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wiki:aeromancer [2020/05/04 01:40] caleymccready |
wiki:aeromancer [2023/03/24 16:15] (current) caleymccready |
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\\ | \\ | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_airBlast.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_airBlast.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a hundred currents of air converge as they shoot up into the sky"/></a> | ||
+ | </html> | ||
==== Air blast ==== | ==== Air blast ==== | ||
**Action**: Full, Standard\\ | **Action**: Full, Standard\\ | ||
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□ Add 5 feet to the pushback on a successful hit. Maximum additional pushback is 15 feet\\ | □ Add 5 feet to the pushback on a successful hit. Maximum additional pushback is 15 feet\\ | ||
- | \\ | ||
+ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_blade.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_blade.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="an arching ring of air with a golden edge of light"/></a> | ||
+ | </html> | ||
==== Blade ==== | ==== Blade ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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□□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ | □□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ | ||
□ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_burringSpeed.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_burringSpeed.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="an air elemental sprints toward the viewer"/></a> | ||
+ | </html> | ||
==== Blurring speed ==== | ==== Blurring speed ==== | ||
**Action**: Free\\ | **Action**: Free\\ | ||
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**Special**: As a free action, you take any movement action, which completes immediately, causing your appearance to blur as you move. You may only use this action if your initiative is higher than all of your opponents. Alternatively, you may use this action to put yourself at the top of the initiative, instead of granting you extra movement\\ | **Special**: As a free action, you take any movement action, which completes immediately, causing your appearance to blur as you move. You may only use this action if your initiative is higher than all of your opponents. Alternatively, you may use this action to put yourself at the top of the initiative, instead of granting you extra movement\\ | ||
**Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
- | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | + | □ Reduce the cooldown by 1 round. Minimum cooldown is 2 rounds\\ |
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_breath.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_breath.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="an icy borealis stretches across the sky"/></a> | ||
+ | </html> | ||
==== Breath ==== | ==== Breath ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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□ Reduce the required action to Move\\ | □ Reduce the required action to Move\\ | ||
□ Increase the offensive and defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the offensive and defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
- | □ Increase the damage formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 6d6\\ | + | □ Increase the damage formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ |
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_cloudOfDust.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_cloudOfDust.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a spherically shaped dust storm"/></a> | ||
+ | </html> | ||
==== Cloud of dust ==== | ==== Cloud of dust ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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□ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
□ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_cloudWalk.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_cloudWalk.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a person walks on a serene layer of clouds"/></a> | ||
+ | </html> | ||
==== Cloudwalk ==== | ==== Cloudwalk ==== | ||
**Action**: Move, Standard\\ | **Action**: Move, Standard\\ | ||
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□ Increase the distance moved by 5 feet. Maximum distance moved is 50 feet\\ | □ Increase the distance moved by 5 feet. Maximum distance moved is 50 feet\\ | ||
□ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_fling.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_fling.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="several currents of air converge into a glowing blue stream of air"/></a> | ||
+ | </html> | ||
==== Fling ==== | ==== Fling ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ | ||
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□□ Increase the bonus to damage formulas to 2d6\\ | □□ Increase the bonus to damage formulas to 2d6\\ | ||
□□ Extend the range you can safely move objects by 5 feet\\ | □□ Extend the range you can safely move objects by 5 feet\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_glider.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_glider.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="an aeromancer flies through the air wrapped in shifting clouds"/></a> | ||
+ | </html> | ||
==== Glider ==== | ==== Glider ==== | ||
**Action**: Move\\ | **Action**: Move\\ | ||
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□□ Remove the requirement for free hands and the need for a glider or cloth\\ | □□ Remove the requirement for free hands and the need for a glider or cloth\\ | ||
□ Gain the ability to [[flying#Hover]]\\ | □ Gain the ability to [[flying#Hover]]\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_highJump.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_highJump.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a stream of energy shoots up into the clouds"/></a> | ||
+ | </html> | ||
==== High jump ==== | ==== High jump ==== | ||
**Action**: Passive, Move\\ | **Action**: Passive, Move\\ | ||
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□ You are able to augment your own leap/descent and an ally's with the same move action\\ | □ You are able to augment your own leap/descent and an ally's with the same move action\\ | ||
□ Increase the number of allies you can assist with a single action by 1\\ | □ Increase the number of allies you can assist with a single action by 1\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_aeromancer_hurricane.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_aeromancer_hurricane.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a cloud crashes in on itself like waves of water"/></a> | ||
+ | </html> | ||
==== Hurricane ==== | ==== Hurricane ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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□ Extend the duration of the storm by 1 segment\\ | □ Extend the duration of the storm by 1 segment\\ | ||
□□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
+ | |||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_knockBack.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_knockBack.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="streams of air fly up into the sky"/></a> | ||
+ | </html> | ||
==== Knock back ==== | ==== Knock back ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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□ Increase the distance a creature is pushed back to 15 feet per segment\\ | □ Increase the distance a creature is pushed back to 15 feet per segment\\ | ||
□□ Creatures pushed back are also knocked prone after being pushed back\\ | □□ Creatures pushed back are also knocked prone after being pushed back\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_leapAttack.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_leapAttack.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="an aeromancer leaps through the sky"/></a> | ||
+ | </html> | ||
==== Leap attack ==== | ==== Leap attack ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ | ||
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**Special**: You must be able to move freely in order to use Leap Attack. Requires the use of an offensive or defensive formula. Use [[Acrobatics]] if precision jumping is needed\\ | **Special**: You must be able to move freely in order to use Leap Attack. Requires the use of an offensive or defensive formula. Use [[Acrobatics]] if precision jumping is needed\\ | ||
**Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
- | □ Reduce the required action to Free\\ | + | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ |
- | □ Reduce the cooldown by 1 round\\ | + | |
□ Increase the distance you leap to 15 feet\\ | □ Increase the distance you leap to 15 feet\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_powerfulKi.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_powerfulKi.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a beacon shines light over a plateau of clouds"/></a> | ||
+ | </html> | ||
==== Powerful ki ==== | ==== Powerful ki ==== | ||
**Action**: Swift\\ | **Action**: Swift\\ | ||
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□ Increase the Bonus from 3 to 4. Requires 12 levels in Aeromancer\\ | □ Increase the Bonus from 3 to 4. Requires 12 levels in Aeromancer\\ | ||
□ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_eyeOfTheWind.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a blue eye peers out from among a violent storm"/></a> | ||
+ | </html> | ||
==== Quick mind ==== | ==== Quick mind ==== | ||
**Action**: Passive\\ | **Action**: Passive\\ | ||
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**Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
□ Increase the Initiative bonus by 1d6. Maximum bonus is 6d6\\ | □ Increase the Initiative bonus by 1d6. Maximum bonus is 6d6\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_sphairoid.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_sphairoid.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a sphere of shifting clouds among a bed of cumulus clouds"/></a> | ||
+ | </html> | ||
==== Sphairoid ==== | ==== Sphairoid ==== | ||
**Action**: Full, Standard, Move\\ | **Action**: Full, Standard, Move\\ | ||
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□□ Creatures pushed back are also knocked prone after being pushed back\\ | □□ Creatures pushed back are also knocked prone after being pushed back\\ | ||
□□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_tornado.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_tornado.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a tornado against a serene, dark sky"/></a> | ||
+ | </html> | ||
==== Tornado ==== | ==== Tornado ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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□ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
- | \\ | ||
+ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_vent.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_vent.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a swirl of air twisting violently upward"/></a> | ||
+ | </html> | ||
==== Vent ==== | ==== Vent ==== | ||
**Action**: Standard\\ | **Action**: Standard\\ | ||
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□ Reduce the required action to Move\\ | □ Reduce the required action to Move\\ | ||
□ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ | ||
+ | |||
\\ | \\ | ||
+ | ---- | ||
+ | <html> | ||
+ | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_wallOfAir.png"> | ||
+ | <img src='/lib/exe/fetch.php?media=wiki:icon_wallOfAir.png' | ||
+ | style='margin: 6px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
+ | alt="a wall of clouds advances over a forested plain"/></a> | ||
+ | </html> | ||
==== Wall of air ==== | ==== Wall of air ==== | ||
**Action**: Full\\ | **Action**: Full\\ | ||
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* Attacks that intersect the wall must exceed the defensive formula or be completely knocked off course | * Attacks that intersect the wall must exceed the defensive formula or be completely knocked off course | ||
* Attacks that exceed the defensive formula move past the wall toward their target, with their offensive roll reduced by the defensive formula | * Attacks that exceed the defensive formula move past the wall toward their target, with their offensive roll reduced by the defensive formula | ||
- | * Creatures caught in the wall or that attempt to move through the wall must make a //**Resolve vs Strength** [[abilities#ability checks|Ability Check]]// or be pushed to the nearest hex outside the wall | + | * Creatures caught in the wall or that attempt to move through the wall must make a //**Strength vs Resolve** [[abilities#ability checks|Ability Check]]// or be pushed to the nearest hex outside the wall |
**Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
□ Reduce the required action to Standard\\ | □ Reduce the required action to Standard\\ |