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wiki:advent feats [2019/07/07 21:27]
caleymccready [Temporal overload]
wiki:advent feats [2020/05/17 18:33] (current)
caleymccready [Augury of the eternal sun]
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 ===== Animancer ===== ===== Animancer =====
 \\ \\
-==== Elemental ​==== +==== Dual spirit ​==== 
-//Rise up//\\+//Who is it that knows there is no ego?//\\
 **Requires**:​ [[animancer#​Bind Air]] or [[animancer#​Bind Water]] or [[animancer#​Bind Earth]] or [[animancer#​Bind Fire]]\\ **Requires**:​ [[animancer#​Bind Air]] or [[animancer#​Bind Water]] or [[animancer#​Bind Earth]] or [[animancer#​Bind Fire]]\\
-**Benefit**: ​As a standard action, you bind up to four elementals ​of any type\\ +**Benefit**: ​You may summon an elemental twice per day\\ 
-**Normal**: Summoning four elementals requires ​[[animancer#​Swift Bindings]] and it is not possible to summon elementals from different elements at once\\  ​+**Normal**: You may only summon an elemental ​of a specific ​type once per day\\   
 + 
 +\\ 
 +==== Aperture control ==== 
 +//The stomach detour is critical//\\ 
 +**Requires**: [[animancer#​Bind Air]] or [[animancer#​Bind Water]] or [[animancer#​Bind Earth]] or [[animancer#​Bind Fire]]\\ 
 +**Benefit**:​ When creating an elemental, you may increase or decrease the hit points required to summon an elemental, increasing or decreasing your control over the elemental 
 +  * Increase the hit points required to create an elemental by 10 hit points per 1d6 you sacrifice. You may direct your elemental'​s basic actions as a free action 
 +  * Decrease the hit points required to create an elemental by 5 hit points per 1d6 you sacrifice. This elemental may not benefit from [[animancer#​Spirit Bond]] 
 +**Normal**: When you create a [water] elemental, for each 25 hit points your character has, reduce your maximum ​and current hit point total by 1d6\\ 
 +**Special**:​ Using this feat, it is possible to lose all your hit points when creating an elemental, giving yourself the [[conditions#​dying]] condition\\ 
 +  
  
 \\ \\
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 //I am the darkness and the light//\\ //I am the darkness and the light//\\
 **Requires**:​ [[cleromancer#​Golden Augury]]\\ **Requires**:​ [[cleromancer#​Golden Augury]]\\
-**Benefit**:​ You gain an additional 2d6 to create two extra trigrams\\ +**Benefit**:​ You gain an additional 2d6 when rolling Golden Augury\\ 
-**Normal**: ​You gain a maximum of four dice to create trigrams\\+**Normal**: ​Golden Augury is capped at 4d6\\
  
 \\ \\
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 \\ \\
 ==== Kismet ==== ==== Kismet ====
-//Im telling you that baseball card is the answer. Its kismet//\\+//I'​m ​telling you that baseball card is the answer. Its kismet//\\
 **Requires**:​ [[envoy#​Charmed Soul]]\\ **Requires**:​ [[envoy#​Charmed Soul]]\\
 **Benefits**:​ Increase the uses per day of Charmed Soul by one and reduce the cooldown by 6 rounds\\ **Benefits**:​ Increase the uses per day of Charmed Soul by one and reduce the cooldown by 6 rounds\\
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 **Requires**:​ [[pyromancer#​Advanced Dueling]], [[abilities#​Intelligence]] score of 13\\ **Requires**:​ [[pyromancer#​Advanced Dueling]], [[abilities#​Intelligence]] score of 13\\
 **Benefit**:​ Select two Fire Adept talents that require Full actions. Reduce the requirement to a Standard Action for both talents **Benefit**:​ Select two Fire Adept talents that require Full actions. Reduce the requirement to a Standard Action for both talents
 +
 +\\
 +\\
 +\\
 +===== Floramancer =====
 +\\
 +==== Ambidextrous ====
 +//Sorry Maury, I'm not a gymnast//\\
 +**Requires**:​ [[floramancer#​Grasping Vine]]\\
 +**Benefit**:​ You may pull two [[sizes#​small]] creatures instead of one [[sizes#​medium]]. You may add 20 feet to the range when using Grasping Vine to move. When defending you may block two attacks if they are both within the same segment. When grasping objects you may grab two separate objects\\
 +
 +\\
 +==== Barrel rider ====
 +//I come from under the hill//\\
 +**Requires**:​ [[floramancer#​Oaken Bauglin]], [[sizes|Small]] creature size\\
 +**Benefit**:​ \\ When growing from its seedling, your Oaken bauglin creates a chariot style opening in its upper back and head, allowing you to ride atop your bauglin. While in this cockpit, you receive [[combat|cover]] and your bauglin can defend any attack that targets you\\
 +
 +\\
 +==== Stinging nettles ====
 +//You cant fight nature//\\
 +**Requires**:​ [[floramancer#​Nettle]]\\
 +**Benefit**:​ Your fey bauglin'​s nettle attacks are laced with pheromones that prevent the target from attacking they fey bauglin for four segments\\
 +**Special**:​ The duration stacks if hit by multiple nettle attacks\\
 +
 +\\
 +==== Tunnel vision ====
 +//Strange seed//\\
 +**Requires**:​ [[floramancer#​Stalker]]\\
 +**Benefit**:​ Creatures designated as a target of your [[floramancer#​Stalker]] ability take additional damage when attacked. Each time the creature takes damage, it takes 6d6 additional damage\\
 +**Special**:​ Attacks that deal their damage over time only apply the additional damage once\\
 +
 +\\
 +==== Untamed ====
 +//So many people to kill, so little time//\\
 +**Requires**:​ [[floramancer#​Sundew]]\\
 +**Benefit**:​ When you apply the Occular or Numbing poisons with [[floramancer#​Sundew]],​ you also apply Necrotic poison\\
 +
 +
 +\\
 +\\
 +\\
 +===== Incanter =====
 +\\
 +==== Unspoken ====
 +//but not unwritten//​\\
 +**Requires**:​ [[Incanter#​Locus]] \\
 +**Benefits**:​ You develop the skill to invoke all runes without audible incantations\\
 +**Normal**: Runes have a verbal invocation\\
 +
 +\\
 +==== Unsigned ====
 +//but not misunderstood//​\\
 +**Requires**:​ [[Incanter#​Locus]] \\
 +**Benefits**:​ You develop the skill to invoke all runes without their somatic component\\
 +**Normal**: Runes require hand gestures\\
 +
 +\\
 +==== Discrete ====
 +//Flying under the radar//\\
 +**Requires**:​ [[Incanter#​Locus]] \\
 +**Benefits**:​ You develop the skill to invoke all runes with a smaller visual component, roughly the size of your palm\\
 +**Normal**: Runes have a visual component more than 9 times the size of your palm\\
 +
 +
  
 \\ \\
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 \\ \\
 ==== Lifeline ====  ==== Lifeline ==== 
-//Audience, we need some help for (insert ​player)//\\+//Audience, we need some help for (player)//​\\
 **Requires**:​ [[mystic#​Celestial Bridge]]\\ **Requires**:​ [[mystic#​Celestial Bridge]]\\
 **Benefit**:​ When using [[mystic#​Celestial Bridge]], you may ask a question of the deceased spirits in your branch of the galaxy. You form a connection with whichever spirit is most motivated to answer the question\\ **Benefit**:​ When using [[mystic#​Celestial Bridge]], you may ask a question of the deceased spirits in your branch of the galaxy. You form a connection with whichever spirit is most motivated to answer the question\\
wiki/advent feats.1562560059.txt.gz · Last modified: 2019/07/07 21:27 by caleymccready