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wiki:advent classes

Advent classes

[rules]


As your party explores other planets in the solar system and beyond, it will encounter other peoples which will use ki in ways that you have never seen before. As you explore the galaxy, part of your adventure will be to learn these new ways of manipulating your ki and your environment. You must find teachers willing to guide you as you learn

In order to take a level in an Advent Class, you must have at least 10 levels in one or more of the six core classes. When you take a level in an Advent Class, your level in that class is equal to the total number of levels you have taken in that class. Use this level for meeting level requirements for talents in the class


Advent class list

  • Air Adept - Master your control over the element of air
  • Animancer - Master control over elementals and elemental golems
  • Cleromancer - Uses hexagrams to divine the mind of the galaxy, determining the best course of action
  • Druid - Guardians of the natural world, this ki path is practiced on Siur, Terra's sister planet
  • Earth Adept - Master your control over the element of earth
  • Envoy - Highly trained empathic masters of diplomacy
  • Fire Adept - Master your control over the element of fire
  • Floramancer - An extension of druidry focused on plant control
  • Mesmer - Weaves performance into illusory effects
  • Mystic - Use ritual tatoos and meditation to gain the powers of a Ki Spirit
  • Neamhni - Masters of the mind and the void, this ki path is practiced on Aisling
  • Seer - Sages that guard the secrets of the universe, reaching through time and space
  • Trident - Tridents tame or summon two creatures to form a triad bond between three poles of ki energy
  • Water Adept - Master your control over the element of water



Advent Class Feats
There are a special class of feats that have requirements that can only be fulfilled by taking levels in a particular Advent Class, called Advent Feats



Repeating an Advent Class
Players may wish to take more than ten levels in an advent class. Once a player takes ten levels in an advent class, they may retake the same advent class again, as though it were a different advent class. The following rules apply:

  • The player starts at 1 level in this “new” class
  • Talents and talent points must be spent within the “new” advent class
  • Talents that have prerequisites may be met by either advent class
  • A talent may only be taken once
  • An advent class may be retaken twice. You may not have more than 30 total levels in an advent class


When taking an advent class again, they have the following names:

Advent ClassSecond ClassThird Class
Air AdeptMaster Air AdeptArchadept of Air
AnimancerMaster AnimancerGrand Animancer
CleromancerMaster CleromancerGrand Cleromancer
DruidMaster DruidArchdruid
Earth AdeptMaster Earth AdeptArchadept of Earth
EnvoyMaster EnvoyArchenvoy
Fire AdeptMaster Fire AdeptArchadept of Fire
MesmerMaster MesmerGrand Mesmer
MysticMaster MysticGrand Mystic
NeamhniMaster NeamhniCeann Neamhni
SeerMaster SeerGrand Seer
TridentMaster TridentGrand Trident
Water AdeptMaster Water AdeptArchadept of Water
wiki/advent classes.txt · Last modified: 2019/11/03 10:34 by caleymccready