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wiki:races [2016/11/17 01:41] caleymccready [Other races] |
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| - | ====== The races of terra====== | ||
| - | ~~TOC~~ | ||
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| - | ===== Baumeni ===== | ||
| - | The baumeni are a mysterious race, deeply connected to the forests they inhabit. In love with nature and beauty, they watch over and care for life within the forests. They are light-hearted creature who live long lives, largely isolated from the political turnings of the world at large | ||
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| - | **Physical Description**\\ | ||
| - | Baumeni are similar in stature and form to Humans, except that they have bark like skin, and vine like hair. Their bodies are slender, belying their impressive strength. They have no gender, and usually live between 400 to 1200 years | ||
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| - | **Relations**\\ | ||
| - | {{ :wiki:baumeni_main_250.jpg?nolink|}} | ||
| - | Baumeni are on good terms with all races, though some baumeni harbor a mild distrust of Humans. They have a long history of peaceful relations with the carragh, seeing them as brothers, or perhaps distant cousins. They have a fondness for the ulfar and care for them whenever their journey's take them into the forests of the world | ||
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| - | **Adventurers**\\ | ||
| - | A baumeni adventurer is a relatively rare sight, but they are a common enough sight in cities and on highways. Young baumeni often travel the world as an unofficial rite of passage into adult-hood, that they might be well rounded and wise in their guardianship of the world's creatures. Older baumeni will usually travel at least once a century to ensure that the world's ecosystems are in balance | ||
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| - | **Racial Traits**\\ | ||
| - | **Hit Dice:** 3d6+1\\ | ||
| - | **Turgidity:** +1 Strength, +1 Intelligence\\ | ||
| - | **Medium:** Baumeni are Medium creatures and have no bonuses or penalties due to their size\\ | ||
| - | **Movement Speed** Baumeni have a base move speed of 30 ft\\ | ||
| - | **Darkvision:** Baumeni can see in low light conditions, up to 30 feet\\ | ||
| - | **Forestwalk:** When traveling in forests, the baumeni can move freely through difficult terrain or underbrush at all times, and gain +5 ft bonus to their movement speed\\ | ||
| - | **Deep Roots:** If a baumeni has the ability to burrow, they gain a +5 ft bonus to their speed while burrowing\\ | ||
| - | **Child of the Forest:** Baumeni gain a +2 racial bonus to [[wiki:wilderness survival|Wilderness Survival]]\\ | ||
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| - | [[baumeni|Full detail page]] | ||
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| - | ===== Carragh ===== | ||
| - | The carragh are a strong and determined race, having a reputation for being brash and stubborn. In truth, their communities and personalities are as diverse as stones of the earth. Carragh inhabit the mountains, caves, and canyons of the world, organizing into small, tight-knit clans. They are dedicated to its honor and survival | ||
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| - | **Physical Description**\\ | ||
| - | Carragh are similar in stature and form to Humans, except that their bodies consist of stone and are on average larger than Humans. They have a mossy growth on their shoulders and jaw which resembles human hair. Carragh, like the baumeni, are genderless. They usually live about 300 years but have been known to live much longer | ||
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| - | **Relations**\\ | ||
| - | The carragh hold a deep respect for the baumeni, with a long history of peaceful relations. Their history with humans is strained but they generally approach humans as individuals, not as a whole. Their reaction to ulfar is usually bemusement, and their history with the ulfar is free of conflict | ||
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| - | **Adventurers**\\ | ||
| - | Carragh that stray from the mountains are usually part of a nomadic cloch, though some do venture out on their own. Clans will often send their most charismatic as diplomats to neighboring communities. Orphaned carragh are often warmly welcomed into any clan they encounter, but an exiled carragh is often not welcome in other clans | ||
| - | |||
| - | **Racial Traits**\\ | ||
| - | **Hit Dice:** 3d6+1\\ | ||
| - | **Built like a rock:** +2 Strength or Resolve\\ | ||
| - | **Medium:** Carragh are Medium creatures and have no bonuses or penalties due to their size\\ | ||
| - | **Movement Speed:** Carragh have a base movement speed of 30 feet\\ | ||
| - | **Rolling Stone:** When in contact with stony ground, carragh gain +5 movement speed\\ | ||
| - | **Earth Dive:** If a carragh has the ability to burrow, they gain a +5 ft bonus to their speed while burrowing\\ | ||
| - | **Structured Society:** Carragh gain a +2 bonus to [[wiki:diplomacy|Diplomacy]]\\ | ||
| - | **Rock Solid:** Carragh receive a +2 bonus to [[wiki:athletics|Athletics]] which does not apply to swimming. Aeromancer carragh who take Glider Flying are not capable of taking on additional persons\\ | ||
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| - | [[carragh|Full detail page]] | ||
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| - | ===== Humans ===== | ||
| - | The human race is the most physically diverse species on terra, and it also runs the gamut in terms of personality, morality, and lifestyle. Collectively they possess a strong will to survive and expand, which accounts for their numbers, making them the most populous race | ||
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| - | **Physical Description**\\ | ||
| - | Humans have a wide array of appearances. Their skin color, body type, facial features vary greatly even within a small society. Humans usually live between 90 and 120 years | ||
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| - | **Relations**\\ | ||
| - | A group as large and diverse as humanity is hard to summarize, but in general they hold good relationships with the other races. Historically they clash most often with the carragh, when mining and mountain explorations encroach on a clan's territory | ||
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| - | **Adventurers**\\ | ||
| - | Adventuring humans are a common sight, and they are driven by many reasons, from greed to wanderlust to the aspiration to join the heroes of legend | ||
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| - | **Racial Traits**\\ | ||
| - | **Hit Dice:** 3d6\\ | ||
| - | **Adaptable:** +2 Intelligence, +1 to one ability of your choosing\\ | ||
| - | **Medium:** Humans are Medium creatures and have no bonuses or penalties due to their size\\ | ||
| - | **Movement Speed:** Humans have a base movement speed of 30 feet\\ | ||
| - | **Skilled:** At level 1, choose a second Skill Focus.\\ | ||
| - | **Quick Learner:** At level 1, you gain one additional talent\\ | ||
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| - | [[humans|Full detail page]] | ||
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| - | ===== Ulfar ===== | ||
| - | The Ulfar are adventurers at heart, travelling the world in search of fame, fortune, and excitement. They seek opportunities wherever they lie and are fearless in the face of danger, never afraid of a fight | ||
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| - | **Physical Description**\\ | ||
| - | Ulfar are smaller than the other races, and have lithe builds. Their bodies are covered in fur and their facial features are canine. They exhibit a broad spectrum of coloration and features, they can resemble wolves, foxes, and racoons. Ulfar usually live between 70 and 100 years | ||
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| - | **Relations**\\ | ||
| - | The ulfar are beloved by the baumeni, and on good terms with the carragh and humans. Some humans have a mild distrust of the ulfar, viewing them as mischievous and a little untrustworthy | ||
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| - | **Adventurers**\\ | ||
| - | Very few ulfar adopt a stationary lifestyle, though there are a few established cities | ||
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| - | **Racial Traits**\\ | ||
| - | **Hit Dice:** 3d6\\ | ||
| - | **Feral Heritage:** +2 Dexterity, +2 Resolve\\ | ||
| - | **Small:** +1 size bonus to BDB when you are the target of the attack, +2 size bonus to [[wiki:stealth|Stealth]]\\ | ||
| - | **Movement Speed:** Ulfar have a base movement speed of 35 feet\\ | ||
| - | **Keen Senses:** Gain [[wiki:perception|Perception]] as a Skill Focus at level 1, Darkvision 60 feet\\ | ||
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| - | [[ulfar|Full detail page]] | ||
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| - | ===== Physical characteristics ===== | ||
| - | ^Characteristic^Baumeni^Carragh^Humans^Ulfar^ | ||
| - | |Life Exp.|400-1200 years|280-320 years|90-120 yrs|70-100 years| | ||
| - | |Adulthood|45-50 years|25-30 years|15-20 yrs|5-10 years| | ||
| - | |Diet|Sunlight, Plants, Dairy, Water|Minerals, Plants, Oils, Water|Plants, Meat, Dairy, Water|Plants, Meat, Dairy, Water| | ||
| - | |Genders|N/A|N/A|M/F|M/F| | ||
| - | |Eye colors (ordered by frequency)|Green, Orange, Blue, Brown, Grey|Slate, Sapphire, Amethyst, Garnet, Topaz, Emerald, Obsidian|Brown, Black, Green, Blue, Grey|Black, Orange, Green, Blue, Brown| | ||
| - | |Hair Color|Vines with leaves and flowers of all types found in the world|Moss of any color and texture found in the world|Black, Brown, Blond, Red, White|Grey/White/Black, Red/White/Black, Brown,Black/White, White, Black| | ||
| - | |Skin Color|Black, Brown, Red, Grey, White, Mossy (Green, Orange, Grey)|Igneous, Sedimentary, Metamorphic|Flesh tones from very dark to very pale|N/A| | ||
| - | |Height Range (adult)|5' 11" - 6' 10"|6' 3" - 7' 6"|5' 2" - 6' 6"|3' 5" - 4' 11"| | ||
| - | |Weight Range (adult)|70-230 lbs|350-800 lbs|90-250 lbs|40-110 lbs| | ||
| - | |[[wiki:sizes|Size]] Category|Medium|Medium|Medium|Small| | ||
| - | |Base Movement Speed|30 ft|25 ft|30 ft|30 ft| | ||
| - | |Swim Speed|25 ft|15 ft|20 ft|20 ft| | ||
| - | |Burrow Speed (if applicable)|20 ft|25 ft|15 ft|15 ft| | ||
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| - | ===== Randomly generating characteristics ===== | ||
| - | You may wish to randomly generate the physical characteristics of your character. To do so, you may use the following formulas. | ||
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| - | ====Race==== | ||
| - | Roll a d6 and use the table below to determine your race. | ||
| - | ^Dice Value^Race^ | ||
| - | |1|Baumeni| | ||
| - | |2|Carragh| | ||
| - | |3,4|Human| | ||
| - | |5|Ulfar| | ||
| - | |6|Roll again| | ||
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| - | ====Age, height, weight==== | ||
| - | A hero character must be at least as old as the minumum age of adulthood in the physical characteristics table. Your height and weight may be any value within the ranges listed in the physical characteristics table above. Use the formulas below to determine your age, height, and weight. | ||
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| - | ^Race^Age Generation Formula^ | ||
| - | |Baumeni|5d6 x 10 years| | ||
| - | |Carragh|5d6 x 5 years| | ||
| - | |Humans|3d6 + 15 years| | ||
| - | |Ulfar|3d6 + 5 years| | ||
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| - | ^Race^Height Generation Formula^ | ||
| - | |Baumeni|2d6 + 70 inches| | ||
| - | |Carragh|2d6 + 75 inches| | ||
| - | |Humans|3d6 + 60 inches| | ||
| - | |Ulfar|3d6 + 38 inches| | ||
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| - | ^Race^Weight Generation Formula^ | ||
| - | |Baumeni|(5d6 x 6) + 40 lbs| | ||
| - | |Carragh|(10d6 x 8) + 270 lbs| | ||
| - | |Humans|(5d6 x 6) + 65 lbs| | ||
| - | |Ulfar|(4d6 x 3) + 35 lbs| | ||
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| - | Using your generated height and weight, you can determine your approximate body type. | ||
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| - | ====Gender==== | ||
| - | Only humans and ulfar have differentiated gender.Roll a d6 and use the table below to determine your gender. | ||
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| - | ^Dice Value^Gender^ | ||
| - | |2,4,6|Female| | ||
| - | |1,3,5|Male| | ||
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| - | ====Eye color==== | ||
| - | Use the tables below to determine your eye color | ||
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| - | **Baumeni:** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Baumeni Eye Color^ | ||
| - | |3-7|Blue| | ||
| - | |8-10|Orange| | ||
| - | |11-13|Green| | ||
| - | |14-16|Brown| | ||
| - | |17-18|Grey| | ||
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| - | **Carragh:** Roll 4d6 and use the table below | ||
| - | ^Dice Value^Carragh Eye Color^ | ||
| - | |4-9|Emerald| | ||
| - | |10-11|Garnet| | ||
| - | |12-13|Sapphire| | ||
| - | |14-15|Slate| | ||
| - | |16-17|Amethyst| | ||
| - | |18-19|Topaz| | ||
| - | |20-24|Obsidian| | ||
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| - | **Humans** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Human Eye Color^ | ||
| - | |3-7|Blue| | ||
| - | |8-9|Green| | ||
| - | |10-13|Brown| | ||
| - | |14-16|Black| | ||
| - | |17-18|Grey| | ||
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| - | **Ulfar** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Ulfar Eye Color^ | ||
| - | |3-7|Green| | ||
| - | |8-9|Orange| | ||
| - | |10-13|Black| | ||
| - | |14-16|Blue| | ||
| - | |17-18|Brown| | ||
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| - | ====Hair Color==== | ||
| - | Baumeni and carragh do not have a hair color, I may add in tables at some point. Until then use your imagination. For humans and ulfar, use the tables below. | ||
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| - | **Humans:** Roll 2d6 and use the table below | ||
| - | ^Dice Value^Human hair color^ | ||
| - | |2-4|Blond| | ||
| - | |5-7|Black| | ||
| - | |8-9|Brown| | ||
| - | |10|Red| | ||
| - | |11-12|White| | ||
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| - | **Ulfar:** An ulfar's hair color depends on its sub-type: Wolf, Fox, or Raccoon. Roll 2d6 and use the table below to determine both your sub-type and your hair coloration. | ||
| - | ^Dice Value^Ulfar Sub-type^Ulfar Hair Coloration^ | ||
| - | |2-3|Wolf|Black| | ||
| - | |4|Wolf|Grey/White/Black| | ||
| - | |5|Wolf|White/Black| | ||
| - | |6|Wolf|Red/White/Black| | ||
| - | |7|Fox|Red/White/Black| | ||
| - | |8|Fox|Grey/White/Black| | ||
| - | |9-10|Racoon|Brown/Black/White| | ||
| - | |11-12|Racoon|Grey/Black/White| | ||
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| - | ====Skin color==== | ||
| - | Ulfar do not have varying skin color, the skin beneath their fur is fairly pale. For baumeni, carragh, and humans, use the tables below. | ||
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| - | **Humans:** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Skin color^ | ||
| - | |3-4|Very pale skin| | ||
| - | |5|Pale skin| | ||
| - | |6|Pale skin with freckles| | ||
| - | |7-8|Light skin| | ||
| - | |9|Light skin with freckles| | ||
| - | |10-12|Medium skin| | ||
| - | |13|Medium skin with freckles| | ||
| - | |14-15|Dark skin| | ||
| - | |16-18|Very dark skin| | ||
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| - | **Baumeni:** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Bark color^ | ||
| - | |3|Birch white| | ||
| - | |4|Birch white with orange moss| | ||
| - | |5|Birch white with green moss| | ||
| - | |6|Hornbeam grey| | ||
| - | |7|Redwood| | ||
| - | |8|Redwood with green moss| | ||
| - | |9|Redwood with orange moss| | ||
| - | |10|Pine brown| | ||
| - | |11|Pine brown with green moss| | ||
| - | |12|Pine brown with orange moss| | ||
| - | |13|Stewartia bark| | ||
| - | |14|Oak grey| | ||
| - | |15|Oak grey with green moss| | ||
| - | |16|Oak grey with orange moss| | ||
| - | |17|Oak grey with grey moss| | ||
| - | |18|Living charred bark| | ||
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| - | **Carragh:** Roll 3d6 and use the table below | ||
| - | ^Dice Value^Stone skin color^ | ||
| - | |3|Basalt| | ||
| - | |4|Granite| | ||
| - | |5|Traychyte| | ||
| - | |6|Diorite| | ||
| - | |7|Claystone| | ||
| - | |8|Breccia| | ||
| - | |9|Limestone| | ||
| - | |10|Mudstone| | ||
| - | |11|Sandstone| | ||
| - | |12|Travertine| | ||
| - | |13|Gneiss| | ||
| - | |14|Marble| | ||
| - | |15|Chalk| | ||
| - | |16|Quartz monzonite| | ||
| - | |17|Pumice| | ||
| - | |18|Obsidian| | ||
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| - | ====== Other races ====== | ||
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| - | **Spoiler Warning** | ||
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| - | If your campaign allows you to start with non terran races, see this [[races of the universe|list]] | ||