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wiki:prism [2023/11/12 01:05]
caleymccready
wiki:prism [2023/11/12 01:21] (current)
caleymccready
Line 281: Line 281:
 **Action**: Full\\ **Action**: Full\\
 **Requires**:​ No requirements\\ **Requires**:​ No requirements\\
-**Description**:​ \\ +**Description**: ​You create a prism whose panes heavily distort incoming light\\ 
-**Range**: \\+**Range**: ​30 feet\\
 **Speed**: Instant\\ **Speed**: Instant\\
-**Effect**: \\+**Effect**: ​Prism with 10 foot "​radius",​ 20 feet tall\\
 **Cooldown**:​ 12 rounds\\ **Cooldown**:​ 12 rounds\\
-**Special**: ​+**Special**: ​   
 +  * The prism is made of light and can be passed through without disrupting the prism 
 +  * Light based attacks that pass through the prism bounce at a random angle and may miss their target as a result 
 +  * The light distortion makes it nearly impossible to see through a pane, but can occasionally give distorted glimpses of what is on the other side 
 +  * You may create any n-sided prism that would fit inside a hexagonal prism with the [[the_grid|same radius]]
 **Talent Point Improvements**:​\\ **Talent Point Improvements**:​\\
-□ Reduce the required action by one level. Minimum action is Swift\\ +□ Reduce the required action by one level. Minimum action is Standard\\ 
-□ Extend the range by \\ +□ Extend the range by 5 feet\\ 
-□ Extend the duration by \\ +□ Extend the radius by 5 feet and the height by 10 feet\\ 
-□ Reduce the cooldown by \\+□ Extend the duration by 1 segment. Maximum duration is 5 segments\\ 
 +□ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\
  
  
wiki/prism.1699769133.txt.gz · Last modified: 2023/11/12 01:05 by caleymccready