This shows you the differences between two versions of the page.
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wiki:neamhni [2021/01/03 13:53] caleymccready |
wiki:neamhni [2022/09/08 17:32] (current) caleymccready |
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| \\ | \\ | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_alterMemory.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_alterMemory.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a purple mind with gold tentacles latched onto it"/></a> | ||
| + | </html> | ||
| ==== Alter memory ==== | ==== Alter memory ==== | ||
| **Action**: Two Full Actions\\ | **Action**: Two Full Actions\\ | ||
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| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_anguish.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_anguish.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a purple storm with a swath of bright gold lightning"/></a> | ||
| + | </html> | ||
| ==== Anguish ==== | ==== Anguish ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 102: | Line 115: | ||
| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_blur.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_blur.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a warrior standing in purple mists"/></a> | ||
| + | </html> | ||
| ==== Blur ==== | ==== Blur ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
| Line 116: | Line 137: | ||
| □ Extend the duration of the defensive bonus by one segment. Maximum duration is 2 rounds\\ | □ Extend the duration of the defensive bonus by one segment. Maximum duration is 2 rounds\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_doubt.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_doubt.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a dark purple creature with a large head, with purple mists surrounding its brain"/></a> | ||
| + | </html> | ||
| ==== Doubt ==== | ==== Doubt ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
| Line 132: | Line 161: | ||
| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_eraseMemory.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_eraseMemory.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a gold and purple brain affected by a golden mist in the shape of a skull"/></a> | ||
| + | </html> | ||
| ==== Erase memory ==== | ==== Erase memory ==== | ||
| **Action**: Two Full Actions\\ | **Action**: Two Full Actions\\ | ||
| Line 143: | Line 180: | ||
| **Offensive**: //Attack Bonus + Dex + 6d6//\\ | **Offensive**: //Attack Bonus + Dex + 6d6//\\ | ||
| **Cooldown**: 12 rounds\\ | **Cooldown**: 12 rounds\\ | ||
| - | **Special**: The offensive formula is rolled against the target's defensive formula, which represents the ability to make physical contact with the target. If the hit is successful, the target creature must then make a **Resolve vs Resolve** [[abilities#ability checks|Ability Check]], even if the target is asleep or unconscious. If the target fails this check, the target memory is removed, and the target is unaware of the change. If the target makes its check, it is vaguely aware of the attempt, and you cannot attempt to remove the target's memories again for 1 day | + | **Special**: |
| - | + | * The offensive formula is rolled against the target's defensive formula, which represents the ability to make physical contact with the target. If the hit is successful, the target creature must then make a **Resolve vs Resolve** [[abilities#ability checks|Ability Check]], even if the target is asleep or unconscious. If the target fails this check, the target memory is removed, and the target is unaware of the change. If the target makes its check, it is vaguely aware of the attempt, and you cannot attempt to remove the target's memories again for 1 day | |
| - | You must have knowledge of the target creature's memory which you wish to remove. Removed memories are restored to their original state after 1 month. If a creature attempts to access an erased memory, the experience is mildly painful. If you have another attack that allows you to make physical contact with the target creature, such as a melee attack or a blast made at melee range, you may substitute its formula for the Offensive formula of Erase Memory | + | * You must have knowledge of the target creature's memory which you wish to remove |
| + | * Removed memories are restored to their original state after 1 month | ||
| + | * If a creature attempts to access an erased memory, the experience is mildly painful | ||
| + | * If you have another attack that allows you to make physical contact with the target creature, such as a melee attack or a blast made at melee range, you may substitute its formula for the Offensive formula of Erase Memory | ||
| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □ Reduce the required action to one Full action\\ | □ Reduce the required action to one Full action\\ | ||
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| □ Extend the duration the memory is inaccessible by 1 month\\ | □ Extend the duration the memory is inaccessible by 1 month\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_formless_void.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_formless_void.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a swirl of smooth purple clouds in a deep black void"/></a> | ||
| + | </html> | ||
| ==== Formless void ==== | ==== Formless void ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □ Reduce the penalty for moving through tight spaces by 5 feet\\ | □ Reduce the penalty for moving through tight spaces by 5 feet\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_heartOfDarkness.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_heartOfDarkness.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a vortex of wispy purple clouds surrounding a black void"/></a> | ||
| + | </html> | ||
| ==== Heart of darkness ==== | ==== Heart of darkness ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 186: | Line 241: | ||
| □ Increase the speed by 1H\\ | □ Increase the speed by 1H\\ | ||
| □ Increase the diameter and height by 5 feet\\ | □ Increase the diameter and height by 5 feet\\ | ||
| - | □□□□□ □□□□□ Increase the [[dice bonus]] of the defensive formulas by 1d6. ([[dice bonus|Cost increases]])\\ | + | □ Increase the defensive formula by 1d6. Total [[dice bonus|dice]] may not exceed character level. Maximum dice is 8d6\\ |
| □□□ You may shape the cloud as though it were a wall, with any unbroken shape equal to the ground area of the cloud\\ | □□□ You may shape the cloud as though it were a wall, with any unbroken shape equal to the ground area of the cloud\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_heartOfMadness.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_heartOfMadness.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a dark purple human face with glowing orange eyes and an eerie countenance"/></a> | ||
| + | </html> | ||
| ==== Heart of madness ==== | ==== Heart of madness ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_ironMind.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_IronMind.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a head with glowing orange eyes and a clear skull with the brain visible"/></a> | ||
| + | </html> | ||
| ==== Iron mind ==== | ==== Iron mind ==== | ||
| **Action**: Passive\\ | **Action**: Passive\\ | ||
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| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □□ Increase the bonus to [[abilities#Ability checks|Resolve Checks]] by 1d6. Maximum bonus is 4d6\\ | □□ Increase the bonus to [[abilities#Ability checks|Resolve Checks]] by 1d6. Maximum bonus is 4d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_mindProbe.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_mindProbe.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a brain and eyes made out of swirling smoke"/></a> | ||
| + | </html> | ||
| ==== Mind probe ==== | ==== Mind probe ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_misery.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_misery.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a shadow of a human surrounded by volatile smoke of purple, lavender, and gold"/></a> | ||
| + | </html> | ||
| ==== Misery ==== | ==== Misery ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_mistwalker.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_mistwalker.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a purple silhouette stands above an orange mist"/></a> | ||
| + | </html> | ||
| ==== Mist walker ==== | ==== Mist walker ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □ Increase the number of segments the mist lasts by 1\\ | □ Increase the number of segments the mist lasts by 1\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_nihil.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_nihil.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a void surrounded by purple smoke, surrounded by gold fire"/></a> | ||
| + | </html> | ||
| ==== Nihil ==== | ==== Nihil ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □ Extend the duration of the shift by 1 segment\\ | □ Extend the duration of the shift by 1 segment\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_numbsenses.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_numbsenses.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a round vial with a black liquid and a swirling purple nebula in the center of the liquid"/></a> | ||
| + | </html> | ||
| ==== Numb senses ==== | ==== Numb senses ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_petrify.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_petrify.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a colossal stone statue with bright purple energy surrounding the statue's head"/></a> | ||
| + | </html> | ||
| ==== Petrify ==== | ==== Petrify ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_shadowblade.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_shadowblade.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a sweeping arc of shadowy smoke"/></a> | ||
| + | </html> | ||
| ==== Shadow blade ==== | ==== Shadow blade ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 339: | Line 466: | ||
| □ Increase the bonus damage to non living matter by 1d6. Maximum bonus is 12d6\\ | □ Increase the bonus damage to non living matter by 1d6. Maximum bonus is 12d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_shadowbolt.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_shadowbolt.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a dart of bright purple smoke with a dark purple trail"/></a> | ||
| + | </html> | ||
| ==== Shadow bolt ==== | ==== Shadow bolt ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 360: | Line 495: | ||
| □ Increase the bonus damage to non living matter by 1d6. Maximum bonus is 9d6\\ | □ Increase the bonus damage to non living matter by 1d6. Maximum bonus is 9d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_voidStep.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_voidStep.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a dark purple silhouette stands before an open portal made of purple smoke"/></a> | ||
| + | </html> | ||
| ==== Void step ==== | ==== Void step ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||