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wiki:mesmer [2019/07/19 00:25] caleymccready [Resonant] |
wiki:mesmer [2022/09/11 21:09] (current) caleymccready |
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| ====== Mesmer ====== | ====== Mesmer ====== | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:nagari_mesmer.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:nagari_mesmer.png' style='max-width: 50%' align="right" alt="Nagari Mesmer"/> | ||
| + | </a> | ||
| + | </html> | ||
| === [advent class] === | === [advent class] === | ||
| Line 24: | Line 29: | ||
| \\ | \\ | ||
| ===== Talent tree ===== | ===== Talent tree ===== | ||
| - | {{ :wiki:mesmer_talents.png?nolink |}} | + | {{map>:wiki:mesmer_talents.png?nolink |}} |
| + | |||
| + | [[Mesmer#Astral Projection|jump to Astral Projection @ 120, 467, 188, 535]] | ||
| + | [[Mesmer#Captivate|jump to Captivate @ 309, 547, 377, 615]] | ||
| + | [[Mesmer#Exquisite Performance|jump to Exquisite Performance @ 428, 394, 496, 462]] | ||
| + | [[Mesmer#Fascimile|jump to Fascimile @ 309, 12, 377, 80]] | ||
| + | [[Mesmer#Grace Note|jump to Grace Note @ 309, 117, 377, 185]] | ||
| + | [[Mesmer#Grand Rest|jump to Grand Rest @ 502, 92, 570, 160]] | ||
| + | [[Mesmer#Illusion|jump to Illusion @ 192, 166, 260, 234]] | ||
| + | [[Mesmer#Jete de Chat|jump to Jete de Chat @ 309, 444, 377, 512]] | ||
| + | [[Mesmer#Mimesis|jump to Mimesis @ 428, 522, 496, 590]] | ||
| + | [[Mesmer#Radiant Performance|jump to Radiant Performance @ 192, 394, 260, 462]] | ||
| + | [[Mesmer#Resonant|jump to Resonant @ 426, 168, 494, 236]] | ||
| + | [[Mesmer#Sensuous|jump to Sensuous @ 189, 41, 257, 109]] | ||
| + | [[Mesmer#Somatic Echo|jump to Somatic Echo @ 146, 279, 214, 347]] | ||
| + | [[Mesmer#Structured Mind|jump to Structured Mind @ 473, 280, 541, 348]] | ||
| + | |||
| + | {{<map}} | ||
| ===== Performance ===== | ===== Performance ===== | ||
| At level 4, mesmers gain two abilities | At level 4, mesmers gain two abilities | ||
| * In combat, a mesmer can take a free action once per round to make a performance check (Moderate difficulty). This represents a peformance that is taking place throughout the round simultaneously with other actions taken. If they succeed on this check, they gain a 1d6 bonus which they grant to allies to use on their next action (applies to any talent formula). Each consecutive round in which they make a successful check, their bonus increases by 1d6. If the mesmer rolls 4 or higher on the performance check, the bonus increase for that round is 2d6. This bonus can be distributed among allies, up to 3d6 to any single ally | * In combat, a mesmer can take a free action once per round to make a performance check (Moderate difficulty). This represents a peformance that is taking place throughout the round simultaneously with other actions taken. If they succeed on this check, they gain a 1d6 bonus which they grant to allies to use on their next action (applies to any talent formula). Each consecutive round in which they make a successful check, their bonus increases by 1d6. If the mesmer rolls 4 or higher on the performance check, the bonus increase for that round is 2d6. This bonus can be distributed among allies, up to 3d6 to any single ally | ||
| - | * Outside of combat, a mesmer can make a performance check and grant a bonus on a skill check to a single ally equal to the result of their performance check. This may be done three times per day, and requires at least twelve seconds of performance to take effect | + | * Outside of combat, a mesmer can make a performance check and grant a bonus on a skill check to a single ally. The bonus granted to your ally 1d6 for each performance point scored. This may be done three times per day, and requires at least twelve seconds of performance to take effect |
| \\ | \\ | ||
| Line 38: | Line 60: | ||
| \\ | \\ | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_astralProjection.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_astralProjection.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a glass sphere with a pink flower inside"/></a> | ||
| + | </html> | ||
| ==== Astral projection ==== | ==== Astral projection ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □ Extend the duration by 1 round\\ | □ Extend the duration by 1 round\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_captivate.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_captivate.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a swirling sea of magenta clouds"/></a> | ||
| + | </html> | ||
| ==== Captivate ==== | ==== Captivate ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □ Extend the range by 10 feet\\ | □ Extend the range by 10 feet\\ | ||
| - | □□□ Extend the duration to 4 segements\\ | + | □□□ Extend the duration to 4 segments\\ |
| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| - | □ Reduce the cooldown by 1 round. Minium cooldown is 6 rounds\\ | + | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ |
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_exquisiteperformance.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_exquisiteperformance.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a graceful dancer in pink with a magenta halo"/></a> | ||
| + | </html> | ||
| ==== Exquisite performance ==== | ==== Exquisite performance ==== | ||
| **Action**: Passive, Free\\ | **Action**: Passive, Free\\ | ||
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| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_fascimile.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_fascimile.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="two mirrored stone statues in front of a magenta sky"/></a> | ||
| + | </html> | ||
| ==== Fascimile ==== | ==== Fascimile ==== | ||
| **Action**: Free\\ | **Action**: Free\\ | ||
| **Requires**: [[mesmer#Sensuous]]\\ | **Requires**: [[mesmer#Sensuous]]\\ | ||
| **Description**: Your illusions become uncannily real\\ | **Description**: Your illusions become uncannily real\\ | ||
| - | **Effect**: Your [[mesmer#illusion|Illusions]] become solid to the touch, which increases the difficulty of [[Perception]] checks made involving your illusions by 1\\ | + | **Effect**: Your [[mesmer#illusion|Illusions]] seem solid to the touch, which increases the difficulty of [[Perception]] checks made involving your illusions by 1\\ |
| - | **Special**: Your illusions do not disperse when touched. Your illusions are not corporeal, they only seem that way to those under the effects of [[mesmer#Illusion]]. If the illusion undergoes any force significant enough to deal damage to it, the illusion is broken for anyone who witnesses it\\ | + | **Special**: Your illusions do not disperse when touched. Your illusions are not corporeal, they only seem that way to those under the effects of [[mesmer#Illusion]]. If the illusion undergoes any force that would be enough to damage it if it were real, the illusion is broken for anyone who witnesses it\\ |
| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □□ Your uses per day of [[mesmer#Illusion]] increases by 1. Maximum increase is 1\\ | □□ Your uses per day of [[mesmer#Illusion]] increases by 1. Maximum increase is 1\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_graceNote.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_graceNote.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a sweeping flourish of pink and magenta cloth"/></a> | ||
| + | </html> | ||
| ==== Grace note ==== | ==== Grace note ==== | ||
| **Action**: Move\\ | **Action**: Move\\ | ||
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| □□ Increase the bonus by 1d6. Maximum bonus is 4d6\\ | □□ Increase the bonus by 1d6. Maximum bonus is 4d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 3 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 3 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_grandRest.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_grandRest.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a serene lagoon at sunset"/></a> | ||
| + | </html> | ||
| ==== Grand rest ==== | ==== Grand rest ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | □□ Increase the dice rolled on your Ability Check by 1d6. Maximum increase is 2d6\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_illusion.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_illusion.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a painting of a magenta forest, with a ripple of water across the canvas"/></a> | ||
| + | </html> | ||
| ==== Illusion ==== | ==== Illusion ==== | ||
| **Action**: Full\\ | **Action**: Full\\ | ||
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| □ Extend the duration the illusion lasts by 20 minutes\\ | □ Extend the duration the illusion lasts by 20 minutes\\ | ||
| □□ Increase the uses per day by 1. Maximum uses per day is 3\\ | □□ Increase the uses per day by 1. Maximum uses per day is 3\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_jeteDeChat.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_jeteDeChat.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a magical magenta cat"/></a> | ||
| + | </html> | ||
| ==== Jete de chat ==== | ==== Jete de chat ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
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| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_mimesis.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_mimesis.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a pink sound wave reflected in a large lake at sunset"/></a> | ||
| + | </html> | ||
| ==== Mimesis ==== | ==== Mimesis ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
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| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| □ Increase the bonus for imitating a voice by 1d6. Maximum bonus is 6d6\\ | □ Increase the bonus for imitating a voice by 1d6. Maximum bonus is 6d6\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_radiantPerformance.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_radiantPerformance.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a crowded tavern flooded with pink and orange light"/></a> | ||
| + | </html> | ||
| ==== Radiant performance ==== | ==== Radiant performance ==== | ||
| **Action**: Standard\\ | **Action**: Standard\\ | ||
| Line 178: | Line 276: | ||
| □□ Extend the duration by 1 segment. Maximum duration is 5 segments\\ | □□ Extend the duration by 1 segment. Maximum duration is 5 segments\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_resonant.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_resonant.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a sunset with a stream of clouds flowing across the horizon"/></a> | ||
| + | </html> | ||
| ==== Resonant ==== | ==== Resonant ==== | ||
| **Action**: Swift\\ | **Action**: Swift\\ | ||
| Line 190: | Line 296: | ||
| □□□ Increase the uses per day by 1. Maximum uses per day is 3\\ | □□□ Increase the uses per day by 1. Maximum uses per day is 3\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_sensuous.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_sensuous.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a magenta eye among the clouds"/></a> | ||
| + | </html> | ||
| ==== Sensuous ==== | ==== Sensuous ==== | ||
| **Action**: Free\\ | **Action**: Free\\ | ||
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| **Talent Point Improvements**:\\ | **Talent Point Improvements**:\\ | ||
| □□ Your uses per day of [[mesmer#Illusion]] increases by 1. Maximum increase is 1\\ | □□ Your uses per day of [[mesmer#Illusion]] increases by 1. Maximum increase is 1\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_somaticEcho.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_somaticEcho.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a dancing warrior producing magenta ripples with each step"/></a> | ||
| + | </html> | ||
| ==== Somatic echo ==== | ==== Somatic echo ==== | ||
| **Action**: Move\\ | **Action**: Move\\ | ||
| Line 215: | Line 337: | ||
| □ Extend the duration of the penalty by 1 segment. Maximum duration is 2 rounds\\ | □ Extend the duration of the penalty by 1 segment. Maximum duration is 2 rounds\\ | ||
| □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | □ Reduce the cooldown by 1 round. Minimum cooldown is 6 rounds\\ | ||
| + | |||
| \\ | \\ | ||
| + | ---- | ||
| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:icon_structuredMind.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:icon_structuredMind.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 18%;' align="right" | ||
| + | alt="a library hallway of bookshelves"/></a> | ||
| + | </html> | ||
| ==== Structured mind ==== | ==== Structured mind ==== | ||
| **Requires**: Mesmer Level 4\\ | **Requires**: Mesmer Level 4\\ | ||