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wiki:hydromancer [2020/10/01 00:08]
caleymccready [Flow like water]
wiki:hydromancer [2022/09/25 21:07] (current)
caleymccready
Line 4: Line 4:
 <​html>​ <​html>​
  <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​pheresata.png">​  <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​pheresata.png">​
-  <img src='/​lib/​exe/​fetch.php?​media=wiki:​pheresata.png'​ style='​max-width: ​60%' align="​right"​ alt="​Pheresata Hydromancer"/>​+  <img src='/​lib/​exe/​fetch.php?​media=wiki:​pheresata.png'​ style='​max-width: ​70%' align="​right"​ alt="​Pheresata Hydromancer"/>​
  </​a>​  </​a>​
 </​html>​ </​html>​
Line 75: Line 75:
  
 \\ \\
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_waterBlast.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_waterblast.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​two glowing blasts of water rise up out of stone bowls"/></​a>​
 +</​html>​
 ====Water blast==== ====Water blast====
 **Action**: Standard\\ **Action**: Standard\\
Line 95: Line 101:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_defensiveStance.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_defensiveStance.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a meditating hydromancer levitates orbs of water around themself"/></​a>​
 +</​html>​
 ====Defensive stance==== ====Defensive stance====
 **Action**: Full, Move, Swift\\ **Action**: Full, Move, Swift\\
Line 102: Line 115:
 **Speed**: 6H\\ **Speed**: 6H\\
 **Effect**: Three orbs of water orbit you\\ **Effect**: Three orbs of water orbit you\\
-**Element**:​ 9 litres ​of water\\+**Element**:​ 9 liters ​of water\\
 **Defensive**:​ //Defense Bonus + Dex + 2d6//\\ **Defensive**:​ //Defense Bonus + Dex + 2d6//\\
 **Cooldown**:​ 6 rounds\\ **Cooldown**:​ 6 rounds\\
Line 116: Line 129:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_extract.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_extract.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​ice crystals and small droplets of frozen water surrounding them"/></​a>​
 +</​html>​
 ====Extract==== ====Extract====
 **Action**: Swift, Standard\\ **Action**: Swift, Standard\\
Line 131: Line 151:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_flowLikeWater.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_flowLikeWater.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​two hydromancers locked in combat, water flowing around them and through the surrounding forest"/></​a>​
 +</​html>​
 ====Flow like water==== ====Flow like water====
 **Action**: Swift\\ **Action**: Swift\\
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 □ Reduce the required action to Free\\ □ Reduce the required action to Free\\
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
-□ Increase the duration of the ability swap by 1 round\\+□□□ Increase the duration of the ability swap by 1 round\\
  
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_freeze.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_freeze.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a ritual ring wrapped in frozen bands"/></​a>​
 +</​html>​
 ====Freeze==== ====Freeze====
 **Action**: Free\\ **Action**: Free\\
Line 158: Line 192:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_recovery.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_recovery.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a silhouette basks in floating healing waters"/></​a>​
 +</​html>​
 ====Heal wounds==== ====Heal wounds====
 **Action**: Full\\ **Action**: Full\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_iceStance.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_iceStance.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hydromancer stands with a wide stance in a flow of ice"/></​a>​
 +</​html>​
 ====Ice stance==== ====Ice stance====
 **Action**: Swift\\ **Action**: Swift\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_iceSurfing.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_iceSurfing.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hydromancer slides over snow on a frozen block of ice"/></​a>​
 +</​html>​
 ====Ice surfing==== ====Ice surfing====
 **Action**: Move, Full\\ **Action**: Move, Full\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_iceTrap.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_iceTrap.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a human wades waist deep in an ice flow"/></​a>​
 +</​html>​
 ====Ice trap==== ====Ice trap====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_icyPatch.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_icyPatch.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​cracks show in a clear frozen lake"/></​a>​
 +</​html>​
 ====Icy patch==== ====Icy patch====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_remedy.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_remedy.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a bottle of glowing, swirling liquid"/></​a>​
 +</​html>​
 ====Remedy==== ====Remedy====
 **Action**: Full\\ **Action**: Full\\
Line 272: Line 348:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_rushingFlood.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_rushingFlood.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a twisting stream of water picks up a hydromancer"/></​a>​
 +</​html>​
 ====Rushing flood==== ====Rushing flood====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_sphere.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_sphere.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a sphere of water rests on a serene surface"/></​a>​
 +</​html>​
 ====Sphere==== ====Sphere====
 **Action**: Full, Move\\ **Action**: Full, Move\\
Line 315: Line 405:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_spout.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_spout.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hydromancer rides on a rolling twist of water spouts"/></​a>​
 +</​html>​
 ====Spout==== ====Spout====
 **Action**: Full\\ **Action**: Full\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_surge.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_surge.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a glowing flow of water streams upward into the sky"/></​a>​
 +</​html>​
 ====Surge==== ====Surge====
 **Action**: Swift\\ **Action**: Swift\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_vaporize.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_vaporize.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="​two shoes stand on a sheet of ice, and vaporized water flows up out of them"/></​a>​
 +</​html>​
 ====Vaporize==== ====Vaporize====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_wallOfIce.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_wallOfIce.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hydromancer raises two large blocks of ice out of a pool of water"/></​a>​
 +</​html>​
 ====Wall of ice==== ====Wall of ice====
 **Action**: Full\\ **Action**: Full\\
Line 398: Line 516:
  
 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_wave.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_wave.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a huge twisting wave of water"/></​a>​
 +</​html>​
 ====Wave==== ====Wave====
 **Action**: Standard\\ **Action**: Standard\\
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 \\ \\
 +----
 +<​html>​
 + <a href="​https://​elementald6.com/​lib/​exe/​fetch.php?​media=wiki:​icon_whip.png">​
 +  <img src='/​lib/​exe/​fetch.php?​media=wiki:​icon_whip.png' ​
 +  style='​margin:​ 6px 0px 20px 20px; border-radius:​6px;​ max-width: 18%;' align="​right" ​
 +  alt="a hydromancer swings a whip of water at their enemy"/></​a>​
 +</​html>​
 ====Whip==== ====Whip====
 **Action**: Standard, Full\\ **Action**: Standard, Full\\
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 **Effect**: A whip of water\\ **Effect**: A whip of water\\
 **Element**:​ 20 litres of water\\ **Element**:​ 20 litres of water\\
-**Offensive**: ​//Attack Bonus + Dex + 2d6//\\ +**Offensive**: ​Inherited from Water Blast\\ 
-**Defensive**: ​//Defense Bonus + Dex + 2d6//\\ +**Defensive**: ​Inherited from Water Blast\\ 
-**Damage**: ​Strength x 2 + 1d6 [Bludgeoning]\\+**Damage**: ​Inherited from Water Blast\\
 **Cooldown**:​ 6 rounds\\ **Cooldown**:​ 6 rounds\\
 **Special**: ​ Attacking with a standard action grants one attack and does not invoke the cooldown. Using a full action grants two attacks which must be used in separate segments, which invokes the cooldown. The cooldown only prevents use as a full action\\ **Special**: ​ Attacking with a standard action grants one attack and does not invoke the cooldown. Using a full action grants two attacks which must be used in separate segments, which invokes the cooldown. The cooldown only prevents use as a full action\\
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 □ Extend the range by 5 feet. Maximum range is 30 feet\\ □ Extend the range by 5 feet. Maximum range is 30 feet\\
 □ Increase the speed by 1H. Maximum speed is 12H\\ □ Increase the speed by 1H. Maximum speed is 12H\\
-□□ Increase the [[dice bonus]] of the offensive and defensive formula by 1d6. ([[dice bonus|Cost increases]])\\ 
-□□ Increase the [[dice bonus]] of the damage formula by 1d6. ([[dice bonus|Cost increases]])\\ 
 □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\ □ Reduce the cooldown by 1 round. Minimum cooldown is 1 round\\
  
wiki/hydromancer.1601525326.txt.gz · Last modified: 2020/10/01 00:08 by caleymccready