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wiki:damage [2022/08/25 20:44] caleymccready |
wiki:damage [2022/08/25 22:10] (current) caleymccready |
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| ======= Damage ======= | ======= Damage ======= | ||
| ===[rules]=== | ===[rules]=== | ||
| + | ~~TOC~~ | ||
| \\ | \\ | ||
| ==== Hit and damage ==== | ==== Hit and damage ==== | ||
| - | ~~TOC~~ | + | |
| When an attack is made, you first determine if the attack hit. The attacker uses their offensive formula pitted against the defensive formula of the defender. You roll any dice in your formula and for each dice that came up as a "4", "5", or "6", add one to your score. If the attacker's formula matches or exceeds the defender's formula, then the attack hits. The attacker then rolls their Damage formula, summing the value of each dice, and the damage is applied to the target | When an attack is made, you first determine if the attack hit. The attacker uses their offensive formula pitted against the defensive formula of the defender. You roll any dice in your formula and for each dice that came up as a "4", "5", or "6", add one to your score. If the attacker's formula matches or exceeds the defender's formula, then the attack hits. The attacker then rolls their Damage formula, summing the value of each dice, and the damage is applied to the target | ||
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| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:desimancer_lightning.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:desimancer_lightning.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 45%;' align="right" | ||
| + | alt="Human desimancer emanates an aura of electricity"/></a> | ||
| + | </html> | ||
| ====Damage types==== | ====Damage types==== | ||
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| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:damage_healer.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:damage_healer.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 45%;' align="right" | ||
| + | alt="Human waterbender healer creating a sphere of healing waters"/></a> | ||
| + | </html> | ||
| ==== Healing ==== | ==== Healing ==== | ||
| + | When a creature is harmed, you can use your ki energy to heal them. Hydromancers and Pyromancers can learn these abilities which allow them to use heal another creature or themselves | ||
| - | * When a creature is harmed, you can use your ki energy to heal them. Hydromancers and Pyromancers can learn these abilities which allow them to use heal another creature or themselves | ||
| * If a creature is suffering from a disease or from the effects of a poison, see the [[Medicine]] skill | * If a creature is suffering from a disease or from the effects of a poison, see the [[Medicine]] skill | ||
| * Wounds are caused by attacks that deal bludgeoning, piercing, slashing, electricity, or burning damage | * Wounds are caused by attacks that deal bludgeoning, piercing, slashing, electricity, or burning damage | ||
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| + | <html> | ||
| + | <a href="https://elementald6.com/lib/exe/fetch.php?media=wiki:damage_death.png"> | ||
| + | <img src='/lib/exe/fetch.php?media=wiki:damage_death.png' | ||
| + | style='margin:10px 0px 20px 20px; border-radius:6px; max-width: 45%;' align="right" | ||
| + | alt="a silhouette walks under a dark storm"/></a> | ||
| + | </html> | ||
| ==== death ==== | ==== death ==== | ||
| When a creature's current hit point total falls below zero, that creature is [[conditions#dying]]. They can take no actions, though they are conscious and may have limited ability to speak | When a creature's current hit point total falls below zero, that creature is [[conditions#dying]]. They can take no actions, though they are conscious and may have limited ability to speak | ||